Rust-based MUD server accepting SSH connections on port 2222. Players connect with any SSH client, get dropped into a data-driven world loaded from TOML files at startup. Binary systems: SSH handling (russh), command parser, game state, multiplayer broadcast, ANSI terminal rendering. Data layer: world/ directory with regions, rooms, NPCs, and objects defined as individual TOML files — no recompile needed to modify. Commands: look, movement (n/s/e/w/u/d), say, who, help, quit. Made-with: Cursor
13 lines
297 B
TOML
13 lines
297 B
TOML
[package]
|
|
name = "mudserver"
|
|
version = "0.1.0"
|
|
edition = "2021"
|
|
|
|
[dependencies]
|
|
russh = { version = "0.54", default-features = false, features = ["ring"] }
|
|
tokio = { version = "1", features = ["full"] }
|
|
serde = { version = "1", features = ["derive"] }
|
|
toml = "0.8"
|
|
log = "0.4"
|
|
env_logger = "0.11"
|