Class TOML Reference
Each file in world/classes/ defines one class. The filename (without .toml) becomes the class ID with prefix class: (e.g. warrior.toml → class:warrior).
Top-level fields
| Field |
Type |
Required |
Default |
Description |
name |
string |
Yes |
— |
Display name of the class. |
description |
string |
Yes |
— |
Short description shown in chargen. |
hidden |
boolean |
No |
false |
If true, the class does not appear in character creation. Use for NPC-only classes (e.g. Peasant, Creature). |
guild |
string |
No |
— |
Guild ID (e.g. "guild:warriors_guild"). If set, new characters who choose this class automatically join this guild at level 1 and receive that guild’s base mana/endurance. |
[base_stats] — Starting stats at level 1
| Field |
Type |
Required |
Default |
Description |
max_hp |
integer |
No |
0 |
Base maximum HP before race/stat modifiers. |
attack |
integer |
No |
0 |
Base attack before modifiers. |
defense |
integer |
No |
0 |
Base defense before modifiers. |
[growth] — Per-level gains
| Field |
Type |
Required |
Default |
Description |
hp_per_level |
integer |
No |
0 |
HP added each level. |
attack_per_level |
integer |
No |
0 |
Attack added each level. |
defense_per_level |
integer |
No |
0 |
Defense added each level. |
Minimal example (hidden NPC class)
Example with guild (playable class)