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dd517d8851 |
@@ -2,19 +2,27 @@ name: Smoke tests
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
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smoke:
|
||||
name: Build and smoke test
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
TEST_DB: ./mudserver.db.test
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install Rust
|
||||
- name: Install needed tools
|
||||
env:
|
||||
DEBIAN_FRONTEND: noninteractive
|
||||
run: |
|
||||
set -e
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends openssh-client netcat-openbsd ca-certificates curl
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y
|
||||
echo "$HOME/.cargo/bin" >> $GITHUB_PATH
|
||||
echo "$HOME/.cargo/bin" >> "$GITHUB_PATH"
|
||||
|
||||
- name: Build
|
||||
run: cargo build
|
||||
@@ -22,5 +30,202 @@ jobs:
|
||||
- name: Validate world data
|
||||
run: ./target/debug/mudtool validate -w ./world
|
||||
|
||||
- name: Run smoke tests
|
||||
run: ./run-tests.sh
|
||||
- name: Reset smoke database
|
||||
run: rm -f "$TEST_DB"
|
||||
|
||||
- name: Smoke - new player and basics
|
||||
run: |
|
||||
set -euo pipefail
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
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set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
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1
|
||||
1
|
||||
look
|
||||
stats
|
||||
go south
|
||||
go down
|
||||
go north
|
||||
talk barkeep
|
||||
go south
|
||||
go south
|
||||
examine thief
|
||||
attack thief
|
||||
flee
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
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[[ $r -eq 0 || $r -eq 255 ]]
|
||||
|
||||
- name: Smoke - weather and time
|
||||
run: |
|
||||
set -euo pipefail
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF' > weather_test.out
|
||||
go south
|
||||
go down
|
||||
look
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
if ! grep -q "The sky is\|raining\|storm\|snow\|fog" weather_test.out; then
|
||||
echo "Error: Weather info not found in look output"
|
||||
cat weather_test.out
|
||||
exit 1
|
||||
fi
|
||||
if ! grep -q "\[Night\]\|\[Morning\]\|\[Afternoon\]\|\[Evening\]" weather_test.out; then
|
||||
echo "Error: Time of day info not found in look output"
|
||||
cat weather_test.out
|
||||
exit 1
|
||||
fi
|
||||
rm weather_test.out
|
||||
|
||||
- name: Smoke - persistence (reconnect)
|
||||
run: |
|
||||
set -euo pipefail
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
look
|
||||
stats
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
|
||||
- name: Smoke - mudtool admin
|
||||
run: |
|
||||
set -euo pipefail
|
||||
./target/debug/mudtool -d "$TEST_DB" players list
|
||||
./target/debug/mudtool -d "$TEST_DB" players set-admin smoketest true
|
||||
./target/debug/mudtool -d "$TEST_DB" players show smoketest
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
./target/debug/mudtool -d "$TEST_DB" settings list
|
||||
|
||||
- name: Smoke - in-game admin
|
||||
run: |
|
||||
set -euo pipefail
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
admin help
|
||||
admin list
|
||||
admin registration on
|
||||
admin info smoketest
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
|
||||
- name: Smoke - registration gate
|
||||
run: |
|
||||
set -euo pipefail
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 newplayer@localhost <<'EOF'
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
|
||||
- name: Smoke - tick-based combat
|
||||
run: |
|
||||
set -euo pipefail
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
(
|
||||
echo "1"
|
||||
echo "1"
|
||||
echo "go south"
|
||||
echo "go down"
|
||||
echo "go south"
|
||||
echo "attack thief"
|
||||
sleep 15
|
||||
echo "stats"
|
||||
echo "quit"
|
||||
) | ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
|
||||
- name: Smoke - JSON-RPC list_commands
|
||||
run: |
|
||||
set -euo pipefail
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
MUD_PID=$!
|
||||
trap 'kill $MUD_PID 2>/dev/null || true' EXIT
|
||||
bash scripts/ci/wait-for-tcp.sh 127.0.0.1 2222
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 rpctest@localhost <<'EOF'
|
||||
1
|
||||
1
|
||||
quit
|
||||
EOF
|
||||
r=$?
|
||||
set -e
|
||||
[[ $r -eq 0 || $r -eq 255 ]]
|
||||
echo '{"_jsonrpc": "2.0", "method": "login", "params": {"username": "rpctest"}, "id": 1}' | nc -w 2 localhost 2223 > rpc_resp.json
|
||||
echo '{"_jsonrpc": "2.0", "method": "list_commands", "params": {}, "id": 2}' | nc -w 2 localhost 2223 >> rpc_resp.json
|
||||
grep -q '"shop"' rpc_resp.json
|
||||
rm rpc_resp.json
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete rpctest
|
||||
|
||||
- name: Verify logging
|
||||
run: |
|
||||
set +e
|
||||
if [ ! -d "logs" ]; then
|
||||
echo "Error: logs directory not found"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
FAILED=0
|
||||
|
||||
echo "Checking mudserver logs..."
|
||||
grep -q "World '.*': .* rooms" logs/mudserver_*.log || { echo "Failed: World loading log missing"; FAILED=1; }
|
||||
grep -q "MUD server listening on" logs/mudserver_*.log || { echo "Failed: Listen log missing"; FAILED=1; }
|
||||
grep -q "New character created: smoketest" logs/mudserver_*.log || { echo "Failed: smoketest creation log missing"; FAILED=1; }
|
||||
grep -q "Admin action: registration setting updated: '.*'" logs/mudserver_*.log || { echo "Failed: Admin action log missing"; FAILED=1; }
|
||||
|
||||
echo "Checking combat logs..."
|
||||
grep -q "Combat: Player 'smoketest' (ID .*) engaged NPC 'Shadowy Thief'" logs/combat_*.log || { echo "Failed: Combat engagement log missing"; FAILED=1; }
|
||||
grep -q "Combat: Player 'smoketest' (ID .*) killed NPC 'Shadowy Thief'" logs/combat_*.log || { echo "Failed: NPC kill log missing"; FAILED=1; }
|
||||
|
||||
if [ $FAILED -ne 0 ]; then
|
||||
echo "--- LOG VERIFICATION FAILED ---"
|
||||
echo "--- MUDSERVER LOG CONTENTS ---"
|
||||
cat logs/mudserver_*.log
|
||||
echo "--- COMBAT LOG CONTENTS ---"
|
||||
cat logs/combat_*.log
|
||||
exit 1
|
||||
fi
|
||||
echo "Logging verification passed."
|
||||
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -2,3 +2,5 @@
|
||||
*.db
|
||||
*.db-shm
|
||||
*.db-wal
|
||||
/logs
|
||||
/manual_logs
|
||||
|
||||
176
Cargo.lock
generated
176
Cargo.lock
generated
@@ -61,56 +61,6 @@ dependencies = [
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstream"
|
||||
version = "0.6.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "43d5b281e737544384e969a5ccad3f1cdd24b48086a0fc1b2a5262a26b8f4f4a"
|
||||
dependencies = [
|
||||
"anstyle",
|
||||
"anstyle-parse",
|
||||
"anstyle-query",
|
||||
"anstyle-wincon",
|
||||
"colorchoice",
|
||||
"is_terminal_polyfill",
|
||||
"utf8parse",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle"
|
||||
version = "1.0.14"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "940b3a0ca603d1eade50a4846a2afffd5ef57a9feac2c0e2ec2e14f9ead76000"
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-parse"
|
||||
version = "0.2.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4e7644824f0aa2c7b9384579234ef10eb7efb6a0deb83f9630a49594dd9c15c2"
|
||||
dependencies = [
|
||||
"utf8parse",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-query"
|
||||
version = "1.1.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "40c48f72fd53cd289104fc64099abca73db4166ad86ea0b4341abe65af83dadc"
|
||||
dependencies = [
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anstyle-wincon"
|
||||
version = "3.0.11"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "291e6a250ff86cd4a820112fb8898808a366d8f9f58ce16d1f538353ad55747d"
|
||||
dependencies = [
|
||||
"anstyle",
|
||||
"once_cell_polyfill",
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "anyhow"
|
||||
version = "1.0.102"
|
||||
@@ -335,12 +285,6 @@ dependencies = [
|
||||
"inout",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "colorchoice"
|
||||
version = "1.0.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1d07550c9036bf2ae0c684c4297d503f838287c83c53686d05370d0e139ae570"
|
||||
|
||||
[[package]]
|
||||
name = "compact_str"
|
||||
version = "0.9.0"
|
||||
@@ -385,6 +329,30 @@ dependencies = [
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "crossbeam-channel"
|
||||
version = "0.5.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "82b8f8f868b36967f9606790d1903570de9ceaf870a7bf9fbbd3016d636a2cb2"
|
||||
dependencies = [
|
||||
"crossbeam-utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "crossbeam-queue"
|
||||
version = "0.3.12"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0f58bbc28f91df819d0aa2a2c00cd19754769c2fad90579b3592b1c9ba7a3115"
|
||||
dependencies = [
|
||||
"crossbeam-utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "crossbeam-utils"
|
||||
version = "0.8.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d0a5c400df2834b80a4c3327b3aad3a4c4cd4de0629063962b03235697506a28"
|
||||
|
||||
[[package]]
|
||||
name = "crossterm"
|
||||
version = "0.28.1"
|
||||
@@ -694,29 +662,6 @@ dependencies = [
|
||||
"syn 2.0.117",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "env_filter"
|
||||
version = "1.0.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7a1c3cc8e57274ec99de65301228b537f1e4eedc1b8e0f9411c6caac8ae7308f"
|
||||
dependencies = [
|
||||
"log",
|
||||
"regex",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "env_logger"
|
||||
version = "0.11.9"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b2daee4ea451f429a58296525ddf28b45a3b64f1acf6587e2067437bb11e218d"
|
||||
dependencies = [
|
||||
"anstream",
|
||||
"anstyle",
|
||||
"env_filter",
|
||||
"jiff",
|
||||
"log",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "equivalent"
|
||||
version = "1.0.2"
|
||||
@@ -809,6 +754,21 @@ version = "0.4.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0ce7134b9999ecaf8bcd65542e436736ef32ddca1b3e06094cb6ec5755203b80"
|
||||
|
||||
[[package]]
|
||||
name = "flexi_logger"
|
||||
version = "0.29.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "88a5a6882b2e137c4f2664562995865084eb5a00611fba30c582ef10354c4ad8"
|
||||
dependencies = [
|
||||
"chrono",
|
||||
"crossbeam-channel",
|
||||
"crossbeam-queue",
|
||||
"log",
|
||||
"nu-ansi-term",
|
||||
"regex",
|
||||
"thiserror 2.0.18",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "fnv"
|
||||
version = "1.0.7"
|
||||
@@ -1166,12 +1126,6 @@ dependencies = [
|
||||
"zeroize",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "is_terminal_polyfill"
|
||||
version = "1.70.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a6cb138bb79a146c1bd460005623e142ef0181e3d0219cb493e02f7d08a35695"
|
||||
|
||||
[[package]]
|
||||
name = "itertools"
|
||||
version = "0.14.0"
|
||||
@@ -1187,30 +1141,6 @@ version = "1.0.17"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "92ecc6618181def0457392ccd0ee51198e065e016d1d527a7ac1b6dc7c1f09d2"
|
||||
|
||||
[[package]]
|
||||
name = "jiff"
|
||||
version = "0.2.23"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1a3546dc96b6d42c5f24902af9e2538e82e39ad350b0c766eb3fbf2d8f3d8359"
|
||||
dependencies = [
|
||||
"jiff-static",
|
||||
"log",
|
||||
"portable-atomic",
|
||||
"portable-atomic-util",
|
||||
"serde_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "jiff-static"
|
||||
version = "0.2.23"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2a8c8b344124222efd714b73bb41f8b5120b27a7cc1c75593a6ff768d9d05aa4"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn 2.0.117",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "js-sys"
|
||||
version = "0.3.91"
|
||||
@@ -1387,9 +1317,11 @@ name = "mudserver"
|
||||
version = "0.2.0"
|
||||
dependencies = [
|
||||
"crossterm 0.28.1",
|
||||
"env_logger",
|
||||
"flexi_logger",
|
||||
"log",
|
||||
"rand",
|
||||
"ratatui",
|
||||
"regex",
|
||||
"rusqlite",
|
||||
"russh",
|
||||
"serde",
|
||||
@@ -1421,6 +1353,15 @@ dependencies = [
|
||||
"minimal-lexical",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "nu-ansi-term"
|
||||
version = "0.50.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7957b9740744892f114936ab4a57b3f487491bbeafaf8083688b16841a4240e5"
|
||||
dependencies = [
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "num-bigint"
|
||||
version = "0.4.6"
|
||||
@@ -1510,12 +1451,6 @@ version = "1.21.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9f7c3e4beb33f85d45ae3e3a1792185706c8e16d043238c593331cc7cd313b50"
|
||||
|
||||
[[package]]
|
||||
name = "once_cell_polyfill"
|
||||
version = "1.70.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "384b8ab6d37215f3c5301a95a4accb5d64aa607f1fcb26a11b5303878451b4fe"
|
||||
|
||||
[[package]]
|
||||
name = "opaque-debug"
|
||||
version = "0.3.1"
|
||||
@@ -1813,15 +1748,6 @@ version = "1.13.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c33a9471896f1c69cecef8d20cbe2f7accd12527ce60845ff44c153bb2a21b49"
|
||||
|
||||
[[package]]
|
||||
name = "portable-atomic-util"
|
||||
version = "0.2.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "091397be61a01d4be58e7841595bd4bfedb15f1cd54977d79b8271e94ed799a3"
|
||||
dependencies = [
|
||||
"portable-atomic",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "powerfmt"
|
||||
version = "0.2.0"
|
||||
|
||||
@@ -13,4 +13,6 @@ rusqlite = { version = "0.35", features = ["bundled"] }
|
||||
ratatui = "0.30"
|
||||
crossterm = "0.28"
|
||||
log = "0.4"
|
||||
env_logger = "0.11"
|
||||
flexi_logger = { version = "0.29", features = ["async"] }
|
||||
regex = "1"
|
||||
rand = "0.8"
|
||||
|
||||
12
PLANNED.md
12
PLANNED.md
@@ -1,6 +1,10 @@
|
||||
# Planned Features
|
||||
## Completed
|
||||
|
||||
Tracking document for features and content planned for the MUD server. No implementation order implied unless noted. Grouped by difficulty (effort / scope).
|
||||
- **Shops / economy** — NPCs that buy and sell; currency and pricing.
|
||||
- **Enhanced NPC Interactions** — Keyword-based dialogue system.
|
||||
- **Aggressive NPC AI** — NPCs with Aggressive attitude now correctly initiate combat.
|
||||
- **Weather** — Weather system (e.g., rain, snow, fog) affecting areas or atmosphere.
|
||||
- **Day/night or time of day** — Time cycle affecting room descriptions, spawns, or NPC behavior.
|
||||
|
||||
## Easy
|
||||
|
||||
@@ -16,9 +20,7 @@ Content-only or minimal code; add TOML/data and existing systems already support
|
||||
|
||||
New state, commands, or mechanics with bounded scope.
|
||||
|
||||
- **Weather** — Weather system (e.g., rain, snow, fog) affecting areas or atmosphere; scope TBD.
|
||||
- **Day/night or time of day** — Time cycle affecting room descriptions, spawns, or NPC behavior; lighter than full weather.
|
||||
- **Shops / economy** — NPCs that buy and sell; currency and pricing (new fields/tables, trade commands).
|
||||
- **Robust Logging** — Structured logging, rotation, and persistence; better visibility into server state and player actions.
|
||||
- **Quests or objectives** — Simple “kill X” / “bring Y” goals; quest state in DB and hooks in combat/loot/NPCs.
|
||||
- **Player parties** — Group formation, shared objectives, party-only chat or visibility; new state and commands.
|
||||
- **PvP** — Player-vs-player combat; consent/flagging, safe zones, and balance TBD.
|
||||
|
||||
96
TESTING.md
96
TESTING.md
@@ -6,9 +6,9 @@
|
||||
./run-tests.sh
|
||||
```
|
||||
|
||||
This builds the server and mudtool, starts the server with a temporary DB, runs the smoke test below (new player, persistence, admin, registration gate, combat), then cleans up. Use it locally to match what Gitea Actions run on push/pull_request. The script uses `MUD_TEST_DB` (default `./mudserver.db.test`) so it does not overwrite your normal `mudserver.db`.
|
||||
This builds the server and mudtool, starts the server with a temporary DB, and runs the same sequence as the smoke steps in [`.gitea/workflows/smoke-tests.yml`](.gitea/workflows/smoke-tests.yml) (new player, persistence, mudtool admin, in-game admin, registration gate, tick combat), then cleans up. Use `MUD_TEST_DB` (default `./mudserver.db.test`) so you do not overwrite your normal `mudserver.db`.
|
||||
|
||||
Prerequisites: Rust toolchain (cargo), ssh client. In CI, Rust is installed by the workflow.
|
||||
Prerequisites: Rust toolchain (cargo), OpenSSH client, and OpenBSD `nc` (`netcat-openbsd` on Debian/Ubuntu) for [`scripts/ci/wait-for-tcp.sh`](scripts/ci/wait-for-tcp.sh). CI installs these explicitly before the smoke steps.
|
||||
|
||||
---
|
||||
|
||||
@@ -113,6 +113,13 @@ Run through the checks below before every commit to ensure consistent feature co
|
||||
- [ ] Negative status effects cleared on player death/respawn
|
||||
- [ ] Status effects on offline players resolve by wall-clock time on next login
|
||||
|
||||
## Weather & Time
|
||||
- [ ] Outdoor rooms display time of day (e.g., `[Night]`, `[Morning]`).
|
||||
- [ ] Outdoor rooms display current weather (e.g., `The sky is clear`, `It is raining`).
|
||||
- [ ] Indoor rooms do not show weather or time of day.
|
||||
- [ ] Rain or storm applies the `wet` status effect to players in outdoor rooms.
|
||||
- [ ] Weather changes periodically and broadcasts messages to players in outdoor rooms.
|
||||
|
||||
## Guilds
|
||||
- [ ] `guild list` shows all available guilds with descriptions
|
||||
- [ ] `guild info <name>` shows guild details, growth stats, and spell list
|
||||
@@ -238,82 +245,13 @@ Run through the checks below before every commit to ensure consistent feature co
|
||||
- [ ] ←→ switches player on Attitudes tab
|
||||
- [ ] 'q' exits TUI
|
||||
|
||||
## JSON-RPC Interface
|
||||
- [ ] `list_commands` returns the currently handleable command list
|
||||
- [ ] New commands added in `commands.rs` are automatically discovered
|
||||
- [ ] `login` accepts an existing player name (requires character to be created first)
|
||||
- [ ] Command output is stripped of ANSI color codes for API consumption
|
||||
- [ ] Verify manually with: `echo '{"_jsonrpc": "2.0", "method": "list_commands", "params": {}, "id": 1}' | nc localhost 2223`
|
||||
|
||||
## Quick Smoke Test Script
|
||||
|
||||
The canonical implementation is **`./run-tests.sh`** (see top of this file). The following is the same sequence for reference; when writing or extending tests, keep `run-tests.sh` and this section in sync.
|
||||
|
||||
```bash
|
||||
# Start server in background (use -d for test DB so you don't overwrite mudserver.db)
|
||||
TEST_DB=./mudserver.db.test
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
SERVER_PID=$!
|
||||
sleep 2
|
||||
|
||||
# Test 1: New player creation + basic commands
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
1
|
||||
1
|
||||
look
|
||||
stats
|
||||
go north
|
||||
talk barkeep
|
||||
go south
|
||||
go south
|
||||
examine thief
|
||||
attack thief
|
||||
flee
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 2: Persistence - reconnect
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
look
|
||||
stats
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 3: Admin via mudtool (use same test DB)
|
||||
./target/debug/mudtool -d "$TEST_DB" players list
|
||||
./target/debug/mudtool -d "$TEST_DB" players set-admin smoketest true
|
||||
./target/debug/mudtool -d "$TEST_DB" players show smoketest
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
./target/debug/mudtool -d "$TEST_DB" settings list
|
||||
|
||||
# Test 4: Admin commands in-game
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
admin help
|
||||
admin list
|
||||
admin registration on
|
||||
admin info smoketest
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 5: Registration gate
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 newplayer@localhost <<'EOF'
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 6: Tick-based combat (connect and wait for ticks)
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
1
|
||||
1
|
||||
go south
|
||||
go south
|
||||
attack thief
|
||||
EOF
|
||||
# Wait for several combat ticks to resolve
|
||||
sleep 8
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 smoketest@localhost <<'EOF'
|
||||
stats
|
||||
quit
|
||||
EOF
|
||||
# Verify XP changed (combat happened via ticks)
|
||||
|
||||
# Cleanup
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
kill $SERVER_PID
|
||||
```
|
||||
**CI:** each scenario is a separate step in [`.gitea/workflows/smoke-tests.yml`](.gitea/workflows/smoke-tests.yml) (each SSH step starts `mudserver`, runs the block, stops it; the same `TEST_DB` file carries state between steps). The last step exercises JSON-RPC `login` / `list_commands` on port 2223 (expects `shop` in the command list). **Local:** **`./run-tests.sh`** runs the full sequence in one process. When you add or change coverage, update the workflow steps and `run-tests.sh` together, and keep the checklist sections above aligned.
|
||||
|
||||
65
run-tests.sh
65
run-tests.sh
@@ -1,10 +1,12 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
|
||||
ROOT="$(cd "$(dirname "$0")" && pwd)"
|
||||
cd "$ROOT"
|
||||
|
||||
TEST_DB=${MUD_TEST_DB:-./mudserver.db.test}
|
||||
SERVER_PID=
|
||||
|
||||
# SSH returns 255 when MUD closes connection after quit — treat as success
|
||||
ssh_mud() {
|
||||
set +e
|
||||
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 "$@"
|
||||
@@ -23,14 +25,15 @@ trap cleanup EXIT
|
||||
cargo build
|
||||
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
|
||||
SERVER_PID=$!
|
||||
sleep 2
|
||||
bash "$ROOT/scripts/ci/wait-for-tcp.sh" 127.0.0.1 2222
|
||||
|
||||
# Test 1: New player creation + basic commands
|
||||
ssh_mud smoketest@localhost <<'EOF'
|
||||
1
|
||||
1
|
||||
look
|
||||
stats
|
||||
go south
|
||||
go down
|
||||
go north
|
||||
talk barkeep
|
||||
go south
|
||||
@@ -41,21 +44,37 @@ flee
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 2: Persistence - reconnect
|
||||
ssh_mud smoketest@localhost <<'EOF' > weather_test.out
|
||||
go south
|
||||
go down
|
||||
look
|
||||
quit
|
||||
EOF
|
||||
|
||||
if ! grep -q "The sky is\|raining\|storm\|snow\|fog" weather_test.out; then
|
||||
echo "Error: Weather info not found in look output"
|
||||
cat weather_test.out
|
||||
exit 1
|
||||
fi
|
||||
if ! grep -q "\[Night\]\|\[Morning\]\|\[Afternoon\]\|\[Evening\]" weather_test.out; then
|
||||
echo "Error: Time of day info not found in look output"
|
||||
cat weather_test.out
|
||||
exit 1
|
||||
fi
|
||||
rm weather_test.out
|
||||
|
||||
ssh_mud smoketest@localhost <<'EOF'
|
||||
look
|
||||
stats
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 3: Admin via mudtool (use same test DB)
|
||||
./target/debug/mudtool -d "$TEST_DB" players list
|
||||
./target/debug/mudtool -d "$TEST_DB" players set-admin smoketest true
|
||||
./target/debug/mudtool -d "$TEST_DB" players show smoketest
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
./target/debug/mudtool -d "$TEST_DB" settings list
|
||||
|
||||
# Test 4: Admin commands in-game
|
||||
ssh_mud smoketest@localhost <<'EOF'
|
||||
admin help
|
||||
admin list
|
||||
@@ -64,27 +83,41 @@ admin info smoketest
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 5: Registration gate
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
|
||||
ssh_mud newplayer@localhost <<'EOF'
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Test 6: Tick-based combat (connect and wait for ticks)
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
ssh_mud smoketest@localhost <<'EOF'
|
||||
(
|
||||
echo "1"
|
||||
echo "1"
|
||||
echo "go south"
|
||||
echo "go down"
|
||||
echo "go south"
|
||||
echo "attack thief"
|
||||
sleep 8
|
||||
echo "stats"
|
||||
echo "quit"
|
||||
) | ssh_mud smoketest@localhost
|
||||
|
||||
ssh_mud rpctest@localhost <<'EOF'
|
||||
1
|
||||
1
|
||||
go south
|
||||
attack thief
|
||||
EOF
|
||||
sleep 8
|
||||
ssh_mud smoketest@localhost <<'EOF'
|
||||
stats
|
||||
quit
|
||||
EOF
|
||||
|
||||
# Cleanup (trap handles server kill)
|
||||
echo '{"_jsonrpc": "2.0", "method": "login", "params": {"username": "rpctest"}, "id": 1}' | nc -w 2 localhost 2223 > rpc_resp.json
|
||||
echo '{"_jsonrpc": "2.0", "method": "list_commands", "params": {}, "id": 2}' | nc -w 2 localhost 2223 >> rpc_resp.json
|
||||
|
||||
if ! grep -q '"shop"' rpc_resp.json; then
|
||||
echo "Error: 'shop' command missing from JSON-RPC list_commands"
|
||||
cat rpc_resp.json
|
||||
exit 1
|
||||
fi
|
||||
rm rpc_resp.json
|
||||
|
||||
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
|
||||
./target/debug/mudtool -d "$TEST_DB" players delete rpctest
|
||||
|
||||
13
scripts/ci/wait-for-tcp.sh
Executable file
13
scripts/ci/wait-for-tcp.sh
Executable file
@@ -0,0 +1,13 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
host=${1:-127.0.0.1}
|
||||
port=${2:-2222}
|
||||
max_attempts=${3:-30}
|
||||
for _ in $(seq 1 "$max_attempts"); do
|
||||
if nc -z -w 1 "$host" "$port" 2>/dev/null; then
|
||||
exit 0
|
||||
fi
|
||||
sleep 1
|
||||
done
|
||||
echo "timeout waiting for $host:$port" >&2
|
||||
exit 1
|
||||
141
src/admin.rs
141
src/admin.rs
@@ -74,6 +74,7 @@ async fn admin_promote(target: &str, state: &SharedState) -> CommandResult {
|
||||
if target.is_empty() {
|
||||
return simple(&format!("{}\r\n", ansi::error_msg("Usage: admin promote <player>")));
|
||||
}
|
||||
log::info!("Admin action: promote player '{}'", target);
|
||||
let st = state.lock().await;
|
||||
if st.db.set_admin(target, true) {
|
||||
// Also update in-memory if online
|
||||
@@ -89,19 +90,21 @@ async fn admin_promote(target: &str, state: &SharedState) -> CommandResult {
|
||||
)
|
||||
.as_bytes(),
|
||||
);
|
||||
return CommandResult {
|
||||
output: format!(
|
||||
"{}\r\n",
|
||||
ansi::system_msg(&format!("{target} has been promoted to admin."))
|
||||
),
|
||||
broadcasts: vec![BroadcastMsg {
|
||||
channel: conn.channel,
|
||||
handle: conn.handle.clone(),
|
||||
data: msg,
|
||||
}],
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
};
|
||||
if let (Some(ch), Some(h)) = (conn.channel, &conn.handle) {
|
||||
return CommandResult {
|
||||
output: format!(
|
||||
"{}\r\n",
|
||||
ansi::system_msg(&format!("{target} has been promoted to admin."))
|
||||
),
|
||||
broadcasts: vec![BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: msg,
|
||||
}],
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
simple(&format!(
|
||||
@@ -122,6 +125,7 @@ async fn admin_demote(target: &str, state: &SharedState) -> CommandResult {
|
||||
if target.is_empty() {
|
||||
return simple(&format!("{}\r\n", ansi::error_msg("Usage: admin demote <player>")));
|
||||
}
|
||||
log::info!("Admin action: demote player '{}'", target);
|
||||
let st = state.lock().await;
|
||||
if st.db.set_admin(target, false) {
|
||||
simple(&format!(
|
||||
@@ -140,6 +144,7 @@ async fn admin_kick(target: &str, player_id: usize, state: &SharedState) -> Comm
|
||||
if target.is_empty() {
|
||||
return simple(&format!("{}\r\n", ansi::error_msg("Usage: admin kick <player>")));
|
||||
}
|
||||
log::info!("Admin action: kick player '{}'", target);
|
||||
let mut st = state.lock().await;
|
||||
let low = target.to_lowercase();
|
||||
|
||||
@@ -188,18 +193,31 @@ async fn admin_kick(target: &str, player_id: usize, state: &SharedState) -> Comm
|
||||
let mut bcast: Vec<BroadcastMsg> = st
|
||||
.players_in_room(&room_id, player_id)
|
||||
.iter()
|
||||
.map(|p| BroadcastMsg {
|
||||
channel: p.channel,
|
||||
handle: p.handle.clone(),
|
||||
data: departure.clone(),
|
||||
.filter_map(|p| {
|
||||
if let (Some(ch), Some(h)) = (p.channel, &p.handle) {
|
||||
Some(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: departure.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
// Send kick message to the target before closing
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: kick_msg,
|
||||
});
|
||||
let mut kick_targets = Vec::new();
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: kick_msg,
|
||||
});
|
||||
kick_targets.push(KickTarget {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
});
|
||||
}
|
||||
|
||||
CommandResult {
|
||||
output: format!(
|
||||
@@ -207,10 +225,7 @@ async fn admin_kick(target: &str, player_id: usize, state: &SharedState) -> Comm
|
||||
ansi::system_msg(&format!("Kicked {name} from the server."))
|
||||
),
|
||||
broadcasts: bcast,
|
||||
kick_targets: vec![KickTarget {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
}],
|
||||
kick_targets,
|
||||
quit: false,
|
||||
}
|
||||
}
|
||||
@@ -225,6 +240,7 @@ async fn admin_teleport(room_id: &str, player_id: usize, state: &SharedState) ->
|
||||
ansi::error_msg("Usage: admin teleport <room_id>")
|
||||
));
|
||||
}
|
||||
log::info!("Admin action: teleport player ID {} to '{}'", player_id, room_id);
|
||||
let mut st = state.lock().await;
|
||||
if st.world.get_room(room_id).is_none() {
|
||||
let rooms: Vec<&String> = st.world.rooms.keys().collect();
|
||||
@@ -265,10 +281,16 @@ async fn admin_teleport(room_id: &str, player_id: usize, state: &SharedState) ->
|
||||
let mut bcast: Vec<BroadcastMsg> = st
|
||||
.players_in_room(&old_rid, player_id)
|
||||
.iter()
|
||||
.map(|c| BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: leave.clone(),
|
||||
.filter_map(|c| {
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
Some(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: leave.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
@@ -286,11 +308,13 @@ async fn admin_teleport(room_id: &str, player_id: usize, state: &SharedState) ->
|
||||
.as_bytes(),
|
||||
);
|
||||
for c in st.players_in_room(room_id, player_id) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: arrive.clone(),
|
||||
});
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: arrive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
st.save_player_to_db(player_id);
|
||||
@@ -309,6 +333,7 @@ async fn admin_teleport(room_id: &str, player_id: usize, state: &SharedState) ->
|
||||
}
|
||||
|
||||
async fn admin_registration(args: &str, state: &SharedState) -> CommandResult {
|
||||
log::info!("Admin action: registration setting updated: '{}'", args);
|
||||
let st = state.lock().await;
|
||||
match args.to_lowercase().as_str() {
|
||||
"on" | "true" | "open" => {
|
||||
@@ -345,6 +370,7 @@ async fn admin_announce(msg: &str, player_id: usize, state: &SharedState) -> Com
|
||||
ansi::error_msg("Usage: admin announce <message>")
|
||||
));
|
||||
}
|
||||
log::info!("Admin action: announcement by player ID {}: '{}'", player_id, msg);
|
||||
let st = state.lock().await;
|
||||
let announcement = CryptoVec::from(
|
||||
format!(
|
||||
@@ -360,10 +386,16 @@ async fn admin_announce(msg: &str, player_id: usize, state: &SharedState) -> Com
|
||||
.players
|
||||
.iter()
|
||||
.filter(|(&id, _)| id != player_id)
|
||||
.map(|(_, c)| BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: announcement.clone(),
|
||||
.filter_map(|(_, c)| {
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
Some(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: announcement.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
@@ -379,6 +411,7 @@ async fn admin_announce(msg: &str, player_id: usize, state: &SharedState) -> Com
|
||||
}
|
||||
|
||||
async fn admin_heal(args: &str, player_id: usize, state: &SharedState) -> CommandResult {
|
||||
log::info!("Admin action: heal player '{}' (empty means self)", args);
|
||||
let mut st = state.lock().await;
|
||||
|
||||
if args.is_empty() {
|
||||
@@ -408,19 +441,22 @@ async fn admin_heal(args: &str, player_id: usize, state: &SharedState) -> Comman
|
||||
c.player.stats.hp = c.player.stats.max_hp;
|
||||
let name = c.player.name.clone();
|
||||
let hp = c.player.stats.max_hp;
|
||||
let notify = CryptoVec::from(
|
||||
format!(
|
||||
"\r\n{}\r\n{}",
|
||||
ansi::system_msg(&format!("An admin has fully healed you. HP: {hp}/{hp}")),
|
||||
ansi::prompt()
|
||||
)
|
||||
.as_bytes(),
|
||||
);
|
||||
let bcast = vec![BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: notify,
|
||||
}];
|
||||
let mut bcast = Vec::new();
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
let notify = CryptoVec::from(
|
||||
format!(
|
||||
"\r\n{}\r\n{}",
|
||||
ansi::system_msg(&format!("An admin has fully healed you. HP: {hp}/{hp}")),
|
||||
ansi::prompt()
|
||||
)
|
||||
.as_bytes(),
|
||||
);
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: notify,
|
||||
});
|
||||
}
|
||||
let _ = c;
|
||||
st.save_player_to_db(tid);
|
||||
return CommandResult {
|
||||
@@ -535,6 +571,7 @@ async fn admin_info(target: &str, state: &SharedState) -> CommandResult {
|
||||
}
|
||||
|
||||
async fn admin_setattitude(args: &str, state: &SharedState) -> CommandResult {
|
||||
log::info!("Admin action: setattitude '{}'", args);
|
||||
let parts: Vec<&str> = args.splitn(3, ' ').collect();
|
||||
if parts.len() < 3 {
|
||||
return simple(&format!(
|
||||
|
||||
@@ -69,6 +69,8 @@ pub fn resolve_combat_tick(
|
||||
));
|
||||
|
||||
if new_npc_hp <= 0 {
|
||||
let player_name = state.players.get(&player_id).map(|c| c.player.name.clone()).unwrap_or_else(|| "Unknown".into());
|
||||
log::info!(target: "{combat}", "Combat: Player '{}' (ID {}) killed NPC '{}' ({})", player_name, player_id, npc_template.name, npc_id);
|
||||
if let Some(inst) = state.npc_instances.get_mut(&npc_id) {
|
||||
inst.alive = false;
|
||||
inst.hp = 0;
|
||||
@@ -76,17 +78,24 @@ pub fn resolve_combat_tick(
|
||||
}
|
||||
npc_died = true;
|
||||
xp_gained = npc_combat.xp_reward;
|
||||
let gold_gained = npc_template.gold;
|
||||
let silver_gained = npc_template.silver;
|
||||
let copper_gained = npc_template.copper;
|
||||
|
||||
out.push_str(&format!(
|
||||
" {} {} collapses! You gain {} XP.\r\n",
|
||||
" {} {} collapses! You gain {} XP and {}g {}s {}c.\r\n",
|
||||
ansi::color(ansi::GREEN, "**"),
|
||||
ansi::color(ansi::RED, &npc_template.name),
|
||||
ansi::bold(&xp_gained.to_string()),
|
||||
gold_gained, silver_gained, copper_gained
|
||||
));
|
||||
|
||||
if let Some(conn) = state.players.get_mut(&player_id) {
|
||||
conn.combat = None;
|
||||
conn.player.stats.xp += xp_gained;
|
||||
conn.player.gold += gold_gained;
|
||||
conn.player.silver += silver_gained;
|
||||
conn.player.copper += copper_gained;
|
||||
}
|
||||
} else {
|
||||
if let Some(inst) = state.npc_instances.get_mut(&npc_id) {
|
||||
@@ -344,7 +353,9 @@ pub fn player_death_respawn(player_id: usize, state: &mut GameState) -> String {
|
||||
.players
|
||||
.get(&player_id)
|
||||
.map(|c| c.player.name.clone())
|
||||
.unwrap_or_default();
|
||||
.unwrap_or_else(|| "Unknown".into());
|
||||
|
||||
log::info!(target: "{combat}", "Combat: Player '{}' (ID {}) died and respawned at {}", player_name, player_id, spawn_room);
|
||||
|
||||
if let Some(conn) = state.players.get_mut(&player_id) {
|
||||
conn.player.stats.hp = conn.player.stats.max_hp;
|
||||
|
||||
389
src/commands.rs
389
src/commands.rs
@@ -42,17 +42,42 @@ fn resolve_dir(input: &str) -> &str {
|
||||
input
|
||||
}
|
||||
|
||||
pub async fn execute(
|
||||
pub async fn execute_for_ssh(
|
||||
input: &str,
|
||||
player_id: usize,
|
||||
state: &SharedState,
|
||||
session: &mut Session,
|
||||
channel: ChannelId,
|
||||
) -> Result<bool, russh::Error> {
|
||||
let result = execute(input, player_id, state).await;
|
||||
|
||||
send(session, channel, &result.output)?;
|
||||
for msg in result.broadcasts {
|
||||
let _ = msg.handle.data(msg.channel, msg.data).await;
|
||||
}
|
||||
for kick in result.kick_targets {
|
||||
let _ = kick.handle.close(kick.channel).await;
|
||||
}
|
||||
if result.quit {
|
||||
return Ok(false);
|
||||
}
|
||||
send(session, channel, &ansi::prompt())?;
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
pub async fn execute(
|
||||
input: &str,
|
||||
player_id: usize,
|
||||
state: &SharedState,
|
||||
) -> CommandResult {
|
||||
let input = input.trim();
|
||||
if input.is_empty() {
|
||||
send(session, channel, &ansi::prompt())?;
|
||||
return Ok(true);
|
||||
return CommandResult {
|
||||
output: ansi::prompt(),
|
||||
broadcasts: Vec::new(),
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
};
|
||||
}
|
||||
|
||||
let (cmd, args) = match input.split_once(' ') {
|
||||
@@ -72,24 +97,23 @@ pub async fn execute(
|
||||
| "spells" | "skills" | "quit" | "exit"
|
||||
)
|
||||
{
|
||||
drop(st);
|
||||
send(
|
||||
session,
|
||||
channel,
|
||||
&format!(
|
||||
return CommandResult {
|
||||
output: format!(
|
||||
"{}\r\n{}",
|
||||
ansi::error_msg(
|
||||
"You're in combat! Use 'attack', 'defend', 'flee', 'cast', 'use', 'look', 'stats', or 'inventory'."
|
||||
),
|
||||
ansi::prompt()
|
||||
),
|
||||
)?;
|
||||
return Ok(true);
|
||||
broadcasts: Vec::new(),
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let result = match cmd.as_str() {
|
||||
match cmd.as_str() {
|
||||
"look" | "l" => cmd_look(player_id, &args, state).await,
|
||||
"go" => cmd_go(player_id, &args, state).await,
|
||||
"north" | "south" | "east" | "west" | "up" | "down" | "n" | "s" | "e" | "w" | "u"
|
||||
@@ -110,6 +134,7 @@ pub async fn execute(
|
||||
"spells" | "skills" => cmd_spells(player_id, state).await,
|
||||
"guild" => cmd_guild(player_id, &args, state).await,
|
||||
"stats" | "st" => cmd_stats(player_id, state).await,
|
||||
"shop" => cmd_shop(player_id, &args, state).await,
|
||||
"admin" => cmd_admin(player_id, &args, state).await,
|
||||
"help" | "h" | "?" => cmd_help(player_id, state).await,
|
||||
"quit" | "exit" => CommandResult {
|
||||
@@ -118,28 +143,30 @@ pub async fn execute(
|
||||
kick_targets: Vec::new(),
|
||||
quit: true,
|
||||
},
|
||||
_ => simple(&format!(
|
||||
"{}\r\n",
|
||||
ansi::error_msg(&format!(
|
||||
"Unknown command: '{cmd}'. Type 'help' for commands."
|
||||
))
|
||||
)),
|
||||
};
|
||||
|
||||
send(session, channel, &result.output)?;
|
||||
for msg in result.broadcasts {
|
||||
let _ = msg.handle.data(msg.channel, msg.data).await;
|
||||
_ => CommandResult {
|
||||
output: format!(
|
||||
"{}\r\n",
|
||||
ansi::error_msg(&format!(
|
||||
"Unknown command: '{cmd}'. Type 'help' for commands."
|
||||
))
|
||||
),
|
||||
broadcasts: Vec::new(),
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
},
|
||||
}
|
||||
for kick in result.kick_targets {
|
||||
let _ = kick.handle.close(kick.channel).await;
|
||||
}
|
||||
if result.quit {
|
||||
return Ok(false);
|
||||
}
|
||||
send(session, channel, &ansi::prompt())?;
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
pub fn get_command_list() -> Vec<&'static str> {
|
||||
vec![
|
||||
"look", "go", "north", "south", "east", "west", "up", "down",
|
||||
"say", "who", "take", "drop", "inventory", "equip", "use",
|
||||
"examine", "talk", "attack", "defend", "flee", "cast",
|
||||
"spells", "skills", "guild", "stats", "help", "shop",
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
fn send(session: &mut Session, channel: ChannelId, text: &str) -> Result<(), russh::Error> {
|
||||
session.data(channel, CryptoVec::from(text.as_bytes()))?;
|
||||
Ok(())
|
||||
@@ -153,6 +180,14 @@ fn attitude_color(att: Attitude) -> &'static str {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_time_of_day(tick: u64) -> &'static str {
|
||||
let day_tick = tick % 1440;
|
||||
if day_tick < 360 { "Night" }
|
||||
else if day_tick < 720 { "Morning" }
|
||||
else if day_tick < 1080 { "Afternoon" }
|
||||
else { "Evening" }
|
||||
}
|
||||
|
||||
pub fn render_room_view(
|
||||
room_id: &str,
|
||||
player_id: usize,
|
||||
@@ -168,13 +203,19 @@ pub fn render_room_view(
|
||||
.map(|c| c.player.name.as_str())
|
||||
.unwrap_or("");
|
||||
|
||||
let time_of_day = get_time_of_day(st.tick_count);
|
||||
let mut out = format!(
|
||||
"\r\n{} {}\r\n {}\r\n",
|
||||
"\r\n{} {} {}\r\n {}\r\n",
|
||||
ansi::room_name(&room.name),
|
||||
ansi::system_msg(&format!("[{}]", room.region)),
|
||||
ansi::color(ansi::YELLOW, &format!("[{}]", time_of_day)),
|
||||
room.description
|
||||
);
|
||||
|
||||
if room.outdoors {
|
||||
out.push_str(&format!(" {}\r\n", ansi::color(ansi::CYAN, st.weather.kind.description())));
|
||||
}
|
||||
|
||||
let npc_strs: Vec<String> = room
|
||||
.npcs
|
||||
.iter()
|
||||
@@ -457,11 +498,13 @@ async fn cmd_go(pid: usize, direction: &str, state: &SharedState) -> CommandResu
|
||||
);
|
||||
let mut bcast = Vec::new();
|
||||
for c in st.players_in_room(&old_rid, pid) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: leave.clone(),
|
||||
});
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: leave.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(c) = st.players.get_mut(&pid) {
|
||||
@@ -477,11 +520,13 @@ async fn cmd_go(pid: usize, direction: &str, state: &SharedState) -> CommandResu
|
||||
.as_bytes(),
|
||||
);
|
||||
for c in st.players_in_room(&new_rid, pid) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: arrive.clone(),
|
||||
});
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
bcast.push(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: arrive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
st.save_player_to_db(pid);
|
||||
@@ -524,10 +569,16 @@ async fn cmd_say(pid: usize, msg: &str, state: &SharedState) -> CommandResult {
|
||||
let bcast: Vec<_> = st
|
||||
.players_in_room(&rid, pid)
|
||||
.iter()
|
||||
.map(|c| BroadcastMsg {
|
||||
channel: c.channel,
|
||||
handle: c.handle.clone(),
|
||||
data: other.clone(),
|
||||
.filter_map(|c| {
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
Some(BroadcastMsg {
|
||||
channel: ch,
|
||||
handle: h.clone(),
|
||||
data: other.clone(),
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
CommandResult {
|
||||
@@ -972,9 +1023,9 @@ async fn cmd_examine(pid: usize, target: &str, state: &SharedState) -> CommandRe
|
||||
))
|
||||
}
|
||||
|
||||
async fn cmd_talk(pid: usize, target: &str, state: &SharedState) -> CommandResult {
|
||||
if target.is_empty() {
|
||||
return simple("Talk to whom?\r\n");
|
||||
async fn cmd_talk(pid: usize, input: &str, state: &SharedState) -> CommandResult {
|
||||
if input.is_empty() {
|
||||
return simple("Talk to whom? (Usage: talk <npc> [keyword])\r\n");
|
||||
}
|
||||
let st = state.lock().await;
|
||||
let conn = match st.players.get(&pid) {
|
||||
@@ -985,12 +1036,17 @@ async fn cmd_talk(pid: usize, target: &str, state: &SharedState) -> CommandResul
|
||||
Some(r) => r,
|
||||
None => return simple("Void\r\n"),
|
||||
};
|
||||
let low = target.to_lowercase();
|
||||
|
||||
let (target, keyword) = match input.split_once(' ') {
|
||||
Some((t, k)) => (t.to_lowercase(), k.trim().to_lowercase()),
|
||||
None => (input.to_lowercase(), String::new()),
|
||||
};
|
||||
|
||||
let pname = &conn.player.name;
|
||||
|
||||
for nid in &room.npcs {
|
||||
if let Some(npc) = st.world.get_npc(nid) {
|
||||
if npc.name.to_lowercase().contains(&low) {
|
||||
if npc.name.to_lowercase().contains(&target) {
|
||||
if !st.npc_instances.get(nid).map(|i| i.alive).unwrap_or(true) {
|
||||
return simple(&format!(
|
||||
"{}\r\n",
|
||||
@@ -1004,13 +1060,54 @@ async fn cmd_talk(pid: usize, target: &str, state: &SharedState) -> CommandResul
|
||||
ansi::color(ansi::RED, &npc.name)
|
||||
));
|
||||
}
|
||||
|
||||
if !keyword.is_empty() {
|
||||
if let Some(response) = npc.keywords.get(&keyword) {
|
||||
return CommandResult {
|
||||
output: format!(
|
||||
"\r\n{} says: \"{}\"\r\n",
|
||||
ansi::color(ansi::YELLOW, &npc.name),
|
||||
ansi::color(ansi::WHITE, response)
|
||||
),
|
||||
broadcasts: Vec::new(),
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
};
|
||||
} else {
|
||||
return simple(&format!(
|
||||
"{} looks at you blankly, not understanding '{}'.\r\n",
|
||||
ansi::color(ansi::YELLOW, &npc.name),
|
||||
keyword
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
let greeting = npc.greeting.as_deref().unwrap_or("...");
|
||||
let mut output = format!(
|
||||
"\r\n{} says: \"{}\"\r\n",
|
||||
ansi::color(ansi::YELLOW, &npc.name),
|
||||
ansi::color(ansi::WHITE, greeting)
|
||||
);
|
||||
|
||||
if !npc.keywords.is_empty() {
|
||||
let mut keys: Vec<_> = npc.keywords.keys().cloned().collect();
|
||||
keys.sort();
|
||||
output.push_str(&format!(
|
||||
" {} {}\r\n",
|
||||
ansi::color(ansi::DIM, "You can ask about:"),
|
||||
keys.join(", ")
|
||||
));
|
||||
}
|
||||
|
||||
if npc.shop.is_some() {
|
||||
output.push_str(&format!(
|
||||
" {}\r\n",
|
||||
ansi::color(ansi::CYAN, "This person appears to be a merchant. Try 'shop list'.")
|
||||
));
|
||||
}
|
||||
|
||||
return CommandResult {
|
||||
output: format!(
|
||||
"\r\n{} says: \"{}\"\r\n",
|
||||
ansi::color(ansi::YELLOW, &npc.name),
|
||||
ansi::color(ansi::WHITE, greeting)
|
||||
),
|
||||
output,
|
||||
broadcasts: Vec::new(),
|
||||
kick_targets: Vec::new(),
|
||||
quit: false,
|
||||
@@ -1139,6 +1236,8 @@ async fn cmd_attack(pid: usize, target: &str, state: &SharedState) -> CommandRes
|
||||
});
|
||||
}
|
||||
|
||||
log::info!(target: "{combat}", "Combat: Player '{}' (ID {}) engaged NPC '{}' ({}) in combat", pname, pid, npc_name, npc_id);
|
||||
|
||||
CommandResult {
|
||||
output: format!(
|
||||
"{}\r\n{}\r\n{}",
|
||||
@@ -1400,6 +1499,178 @@ async fn cmd_spells(pid: usize, state: &SharedState) -> CommandResult {
|
||||
}
|
||||
}
|
||||
|
||||
async fn cmd_shop(pid: usize, args: &str, state: &SharedState) -> CommandResult {
|
||||
let mut st = state.lock().await;
|
||||
let rid = match st.players.get(&pid) {
|
||||
Some(c) => c.player.room_id.clone(),
|
||||
None => return simple("Error\r\n"),
|
||||
};
|
||||
|
||||
// Find a merchant in the room
|
||||
let mut merchant_id = None;
|
||||
if let Some(room) = st.world.get_room(&rid) {
|
||||
for nid in &room.npcs {
|
||||
if let Some(npc) = st.world.get_npc(nid) {
|
||||
if npc.shop.is_some() {
|
||||
merchant_id = Some(nid.clone());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let merchant_id = match merchant_id {
|
||||
Some(id) => id,
|
||||
None => return simple("There is no merchant here.\r\n"),
|
||||
};
|
||||
|
||||
let (subcmd, subargs) = match args.split_once(' ') {
|
||||
Some((c, a)) => (c.to_lowercase(), a.trim()),
|
||||
None => (args.to_lowercase(), ""),
|
||||
};
|
||||
|
||||
match subcmd.as_str() {
|
||||
"list" | "ls" | "" => {
|
||||
let npc = st.world.get_npc(&merchant_id).unwrap();
|
||||
let shop = npc.shop.as_ref().unwrap();
|
||||
let mut out = format!(
|
||||
"\r\n{}'s Shop Inventory (Markup: x{:.1})\r\n",
|
||||
ansi::bold(&npc.name),
|
||||
shop.markup
|
||||
);
|
||||
|
||||
if shop.sells.is_empty() {
|
||||
out.push_str(" (nothing for sale)\r\n");
|
||||
} else {
|
||||
for item_id in &shop.sells {
|
||||
if let Some(obj) = st.world.get_object(item_id) {
|
||||
let total_copper = (obj.value_gold * 10000 + obj.value_silver * 100 + obj.value_copper) as f32;
|
||||
let price_copper = (total_copper * shop.markup).ceil() as i32;
|
||||
let g = price_copper / 10000;
|
||||
let s = (price_copper % 10000) / 100;
|
||||
let c = price_copper % 100;
|
||||
|
||||
out.push_str(&format!(
|
||||
" - {} [{}g {}s {}c]\r\n",
|
||||
ansi::color(ansi::CYAN, &obj.name),
|
||||
g, s, c
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
simple(&out)
|
||||
}
|
||||
|
||||
"buy" => {
|
||||
if subargs.is_empty() {
|
||||
return simple("Buy what?\r\n");
|
||||
}
|
||||
let (shop, _npc_name) = {
|
||||
let npc = st.world.get_npc(&merchant_id).unwrap();
|
||||
(npc.shop.as_ref().unwrap().clone(), npc.name.clone())
|
||||
};
|
||||
|
||||
let item_id = shop.sells.iter().find(|id| {
|
||||
if let Some(obj) = st.world.get_object(*id) {
|
||||
obj.name.to_lowercase().contains(&subargs.to_lowercase())
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}).cloned();
|
||||
|
||||
if let Some(id) = item_id {
|
||||
let obj = st.world.get_object(&id).unwrap().clone();
|
||||
let total_copper = (obj.value_gold * 10000 + obj.value_silver * 100 + obj.value_copper) as f32;
|
||||
let price_copper = (total_copper * shop.markup).ceil() as i32;
|
||||
|
||||
if let Some(conn) = st.players.get_mut(&pid) {
|
||||
let player_total_copper = conn.player.gold * 10000 + conn.player.silver * 100 + conn.player.copper;
|
||||
if player_total_copper < price_copper {
|
||||
return simple("You don't have enough money.\r\n");
|
||||
}
|
||||
|
||||
// Deduct money
|
||||
let mut remaining = player_total_copper - price_copper;
|
||||
conn.player.gold = remaining / 10000;
|
||||
remaining %= 10000;
|
||||
conn.player.silver = remaining / 100;
|
||||
conn.player.copper = remaining % 100;
|
||||
|
||||
// Add to inventory
|
||||
conn.player.inventory.push(obj.clone());
|
||||
|
||||
simple(&format!(
|
||||
"You buy {} for {} copper equivalents.\r\n",
|
||||
ansi::color(ansi::CYAN, &obj.name),
|
||||
price_copper
|
||||
))
|
||||
} else {
|
||||
simple("Error\r\n")
|
||||
}
|
||||
} else {
|
||||
simple("The merchant doesn't sell that.\r\n")
|
||||
}
|
||||
}
|
||||
|
||||
"sell" => {
|
||||
if subargs.is_empty() {
|
||||
return simple("Sell what?\r\n");
|
||||
}
|
||||
let shop = st.world.get_npc(&merchant_id).unwrap().shop.as_ref().unwrap().clone();
|
||||
|
||||
let item_info = if let Some(conn) = st.players.get(&pid) {
|
||||
conn.player.inventory.iter().position(|o| o.name.to_lowercase().contains(&subargs.to_lowercase()))
|
||||
.map(|idx| (idx, conn.player.inventory[idx].clone()))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if let Some((idx, obj)) = item_info {
|
||||
// Check if merchant buys this kind of item
|
||||
let can_sell = shop.buys.is_empty() || shop.buys.iter().any(|k| {
|
||||
if let Some(kind) = &obj.kind {
|
||||
kind.to_lowercase() == k.to_lowercase()
|
||||
} else {
|
||||
false
|
||||
}
|
||||
});
|
||||
|
||||
if !can_sell {
|
||||
return simple("The merchant isn't interested in that kind of item.\r\n");
|
||||
}
|
||||
|
||||
let total_copper = (obj.value_gold * 10000 + obj.value_silver * 100 + obj.value_copper) as f32;
|
||||
let price_copper = (total_copper * shop.markdown).floor() as i32;
|
||||
|
||||
if let Some(conn) = st.players.get_mut(&pid) {
|
||||
// Add money to player
|
||||
let mut player_total_copper = conn.player.gold * 10000 + conn.player.silver * 100 + conn.player.copper;
|
||||
player_total_copper += price_copper;
|
||||
conn.player.gold = player_total_copper / 10000;
|
||||
player_total_copper %= 10000;
|
||||
conn.player.silver = player_total_copper / 100;
|
||||
conn.player.copper = player_total_copper % 100;
|
||||
|
||||
// Remove from inventory
|
||||
conn.player.inventory.remove(idx);
|
||||
|
||||
simple(&format!(
|
||||
"You sell {} for {} copper equivalents.\r\n",
|
||||
ansi::color(ansi::CYAN, &obj.name),
|
||||
price_copper
|
||||
))
|
||||
} else {
|
||||
simple("Error\r\n")
|
||||
}
|
||||
} else {
|
||||
simple("You don't have that in your inventory.\r\n")
|
||||
}
|
||||
}
|
||||
|
||||
_ => simple("Usage: shop list | shop buy <item> | shop sell <item>\r\n"),
|
||||
}
|
||||
}
|
||||
|
||||
async fn cmd_guild(pid: usize, args: &str, state: &SharedState) -> CommandResult {
|
||||
let (subcmd, subargs) = match args.split_once(' ') {
|
||||
Some((c, a)) => (c.to_lowercase(), a.trim().to_string()),
|
||||
@@ -1638,6 +1909,14 @@ async fn cmd_stats(pid: usize, state: &SharedState) -> CommandResult {
|
||||
s.xp,
|
||||
s.xp_to_next
|
||||
));
|
||||
out.push_str(&format!(
|
||||
" {} {}{}g {}{}s {}{}c{}\r\n",
|
||||
ansi::color(ansi::DIM, "Money:"),
|
||||
ansi::YELLOW, p.gold,
|
||||
ansi::WHITE, p.silver,
|
||||
ansi::RED, p.copper,
|
||||
ansi::RESET,
|
||||
));
|
||||
if !p.guilds.is_empty() {
|
||||
out.push_str(&format!(" {}\r\n", ansi::color(ansi::DIM, "Guilds:")));
|
||||
let mut guild_list: Vec<_> = p.guilds.iter().collect();
|
||||
|
||||
65
src/db.rs
65
src/db.rs
@@ -20,6 +20,9 @@ pub struct SavedPlayer {
|
||||
pub endurance: i32,
|
||||
pub max_endurance: i32,
|
||||
pub is_admin: bool,
|
||||
pub gold: i32,
|
||||
pub silver: i32,
|
||||
pub copper: i32,
|
||||
}
|
||||
|
||||
pub struct NpcAttitudeRow {
|
||||
@@ -75,7 +78,7 @@ impl SqliteDb {
|
||||
.map_err(|e| format!("Failed to set pragmas: {e}"))?;
|
||||
|
||||
conn.execute_batch(
|
||||
"CREATE TABLE IF NOT EXISTS players (
|
||||
r#"CREATE TABLE IF NOT EXISTS players (
|
||||
name TEXT PRIMARY KEY,
|
||||
race_id TEXT NOT NULL,
|
||||
class_id TEXT NOT NULL,
|
||||
@@ -86,11 +89,19 @@ impl SqliteDb {
|
||||
max_hp INTEGER NOT NULL,
|
||||
attack INTEGER NOT NULL,
|
||||
defense INTEGER NOT NULL,
|
||||
inventory_json TEXT NOT NULL DEFAULT '[]',
|
||||
equipped_json TEXT NOT NULL DEFAULT '{}',
|
||||
is_admin INTEGER NOT NULL DEFAULT 0
|
||||
inventory_json TEXT NOT NULL DEFAULT "[]",
|
||||
equipped_json TEXT NOT NULL DEFAULT "{}",
|
||||
is_admin INTEGER NOT NULL DEFAULT 0,
|
||||
mana INTEGER NOT NULL DEFAULT 0,
|
||||
max_mana INTEGER NOT NULL DEFAULT 0,
|
||||
endurance INTEGER NOT NULL DEFAULT 0,
|
||||
max_endurance INTEGER NOT NULL DEFAULT 0,
|
||||
gold INTEGER NOT NULL DEFAULT 0,
|
||||
silver INTEGER NOT NULL DEFAULT 0,
|
||||
copper INTEGER NOT NULL DEFAULT 0
|
||||
);
|
||||
|
||||
|
||||
CREATE TABLE IF NOT EXISTS npc_attitudes (
|
||||
player_name TEXT NOT NULL,
|
||||
npc_id TEXT NOT NULL,
|
||||
@@ -116,13 +127,13 @@ impl SqliteDb {
|
||||
guild_id TEXT NOT NULL,
|
||||
level INTEGER NOT NULL DEFAULT 1,
|
||||
PRIMARY KEY (player_name, guild_id)
|
||||
);",
|
||||
);"#,
|
||||
)
|
||||
.map_err(|e| format!("Failed to create tables: {e}"))?;
|
||||
|
||||
// Migration: add is_admin column if missing
|
||||
let has_admin: bool = conn
|
||||
.prepare("SELECT COUNT(*) FROM pragma_table_info('players') WHERE name='is_admin'")
|
||||
.prepare(r#"SELECT COUNT(*) FROM pragma_table_info("players") WHERE name="is_admin""#)
|
||||
.and_then(|mut s| s.query_row([], |r| r.get::<_, i32>(0)))
|
||||
.map(|c| c > 0)
|
||||
.unwrap_or(false);
|
||||
@@ -135,34 +146,34 @@ impl SqliteDb {
|
||||
|
||||
// Migration: equipped_weapon_json/equipped_armor_json -> equipped_json
|
||||
let has_old_weapon: bool = conn
|
||||
.prepare("SELECT COUNT(*) FROM pragma_table_info('players') WHERE name='equipped_weapon_json'")
|
||||
.prepare(r#"SELECT COUNT(*) FROM pragma_table_info("players") WHERE name="equipped_weapon_json""#)
|
||||
.and_then(|mut s| s.query_row([], |r| r.get::<_, i32>(0)))
|
||||
.map(|c| c > 0)
|
||||
.unwrap_or(false);
|
||||
let has_equipped: bool = conn
|
||||
.prepare("SELECT COUNT(*) FROM pragma_table_info('players') WHERE name='equipped_json'")
|
||||
.prepare(r#"SELECT COUNT(*) FROM pragma_table_info("players") WHERE name="equipped_json""#)
|
||||
.and_then(|mut s| s.query_row([], |r| r.get::<_, i32>(0)))
|
||||
.map(|c| c > 0)
|
||||
.unwrap_or(false);
|
||||
if has_old_weapon && !has_equipped {
|
||||
let _ = conn.execute(
|
||||
"ALTER TABLE players ADD COLUMN equipped_json TEXT NOT NULL DEFAULT '{}'",
|
||||
r#"ALTER TABLE players ADD COLUMN equipped_json TEXT NOT NULL DEFAULT "{}"#,
|
||||
[],
|
||||
);
|
||||
log::info!("Migrating equipped_weapon_json/equipped_armor_json to equipped_json...");
|
||||
let _ = conn.execute_batch(
|
||||
"UPDATE players SET equipped_json = '{}' WHERE equipped_weapon_json IS NULL AND equipped_armor_json IS NULL;"
|
||||
r#"UPDATE players SET equipped_json = "{}" WHERE equipped_weapon_json IS NULL AND equipped_armor_json IS NULL;"#
|
||||
);
|
||||
} else if !has_equipped {
|
||||
let _ = conn.execute(
|
||||
"ALTER TABLE players ADD COLUMN equipped_json TEXT NOT NULL DEFAULT '{}'",
|
||||
r#"ALTER TABLE players ADD COLUMN equipped_json TEXT NOT NULL DEFAULT "{}"#,
|
||||
[],
|
||||
);
|
||||
}
|
||||
|
||||
// Migration: add mana/endurance columns
|
||||
let has_mana: bool = conn
|
||||
.prepare("SELECT COUNT(*) FROM pragma_table_info('players') WHERE name='mana'")
|
||||
.prepare(r#"SELECT COUNT(*) FROM pragma_table_info("players") WHERE name="mana""#)
|
||||
.and_then(|mut s| s.query_row([], |r| r.get::<_, i32>(0)))
|
||||
.map(|c| c > 0)
|
||||
.unwrap_or(false);
|
||||
@@ -173,6 +184,18 @@ impl SqliteDb {
|
||||
let _ = conn.execute("ALTER TABLE players ADD COLUMN max_endurance INTEGER NOT NULL DEFAULT 0", []);
|
||||
}
|
||||
|
||||
// Migration: add currency columns
|
||||
let has_gold: bool = conn
|
||||
.prepare(r#"SELECT COUNT(*) FROM pragma_table_info("players") WHERE name="gold""#)
|
||||
.and_then(|mut s| s.query_row([], |r| r.get::<_, i32>(0)))
|
||||
.map(|c| c > 0)
|
||||
.unwrap_or(false);
|
||||
if !has_gold {
|
||||
let _ = conn.execute("ALTER TABLE players ADD COLUMN gold INTEGER NOT NULL DEFAULT 0", []);
|
||||
let _ = conn.execute("ALTER TABLE players ADD COLUMN silver INTEGER NOT NULL DEFAULT 0", []);
|
||||
let _ = conn.execute("ALTER TABLE players ADD COLUMN copper INTEGER NOT NULL DEFAULT 0", []);
|
||||
}
|
||||
|
||||
log::info!("Database opened: {}", path.display());
|
||||
Ok(SqliteDb {
|
||||
conn: std::sync::Mutex::new(conn),
|
||||
@@ -186,7 +209,7 @@ impl GameDb for SqliteDb {
|
||||
conn.query_row(
|
||||
"SELECT name, race_id, class_id, room_id, level, xp, hp, max_hp,
|
||||
attack, defense, inventory_json, equipped_json, is_admin,
|
||||
mana, max_mana, endurance, max_endurance
|
||||
mana, max_mana, endurance, max_endurance, gold, silver, copper
|
||||
FROM players WHERE name = ?1",
|
||||
[name],
|
||||
|row| {
|
||||
@@ -208,6 +231,9 @@ impl GameDb for SqliteDb {
|
||||
max_mana: row.get::<_, i32>(14).unwrap_or(0),
|
||||
endurance: row.get::<_, i32>(15).unwrap_or(0),
|
||||
max_endurance: row.get::<_, i32>(16).unwrap_or(0),
|
||||
gold: row.get::<_, i32>(17).unwrap_or(0),
|
||||
silver: row.get::<_, i32>(18).unwrap_or(0),
|
||||
copper: row.get::<_, i32>(19).unwrap_or(0),
|
||||
})
|
||||
},
|
||||
)
|
||||
@@ -219,20 +245,22 @@ impl GameDb for SqliteDb {
|
||||
let _ = conn.execute(
|
||||
"INSERT INTO players (name, race_id, class_id, room_id, level, xp, hp, max_hp,
|
||||
attack, defense, inventory_json, equipped_json, is_admin,
|
||||
mana, max_mana, endurance, max_endurance)
|
||||
VALUES (?1,?2,?3,?4,?5,?6,?7,?8,?9,?10,?11,?12,?13,?14,?15,?16,?17)
|
||||
mana, max_mana, endurance, max_endurance, gold, silver, copper)
|
||||
VALUES (?1,?2,?3,?4,?5,?6,?7,?8,?9,?10,?11,?12,?13,?14,?15,?16,?17,?18,?19,?20)
|
||||
ON CONFLICT(name) DO UPDATE SET
|
||||
room_id=excluded.room_id, level=excluded.level, xp=excluded.xp,
|
||||
hp=excluded.hp, max_hp=excluded.max_hp, attack=excluded.attack,
|
||||
defense=excluded.defense, inventory_json=excluded.inventory_json,
|
||||
equipped_json=excluded.equipped_json, is_admin=excluded.is_admin,
|
||||
mana=excluded.mana, max_mana=excluded.max_mana,
|
||||
endurance=excluded.endurance, max_endurance=excluded.max_endurance",
|
||||
endurance=excluded.endurance, max_endurance=excluded.max_endurance,
|
||||
gold=excluded.gold, silver=excluded.silver, copper=excluded.copper",
|
||||
rusqlite::params![
|
||||
p.name, p.race_id, p.class_id, p.room_id, p.level, p.xp,
|
||||
p.hp, p.max_hp, p.attack, p.defense,
|
||||
p.inventory_json, p.equipped_json, p.is_admin as i32,
|
||||
p.mana, p.max_mana, p.endurance, p.max_endurance,
|
||||
p.gold, p.silver, p.copper,
|
||||
],
|
||||
);
|
||||
}
|
||||
@@ -262,7 +290,7 @@ impl GameDb for SqliteDb {
|
||||
.prepare(
|
||||
"SELECT name, race_id, class_id, room_id, level, xp, hp, max_hp,
|
||||
attack, defense, inventory_json, equipped_json, is_admin,
|
||||
mana, max_mana, endurance, max_endurance
|
||||
mana, max_mana, endurance, max_endurance, gold, silver, copper
|
||||
FROM players ORDER BY name",
|
||||
)
|
||||
.unwrap();
|
||||
@@ -285,6 +313,9 @@ impl GameDb for SqliteDb {
|
||||
max_mana: row.get::<_, i32>(14).unwrap_or(0),
|
||||
endurance: row.get::<_, i32>(15).unwrap_or(0),
|
||||
max_endurance: row.get::<_, i32>(16).unwrap_or(0),
|
||||
gold: row.get::<_, i32>(17).unwrap_or(0),
|
||||
silver: row.get::<_, i32>(18).unwrap_or(0),
|
||||
copper: row.get::<_, i32>(19).unwrap_or(0),
|
||||
})
|
||||
})
|
||||
.unwrap()
|
||||
|
||||
58
src/game.rs
58
src/game.rs
@@ -9,6 +9,35 @@ use russh::ChannelId;
|
||||
use crate::db::{GameDb, SavedPlayer};
|
||||
use crate::world::{Attitude, Class, Object, Race, World};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum WeatherKind {
|
||||
Clear,
|
||||
Cloudy,
|
||||
Rain,
|
||||
Storm,
|
||||
Snow,
|
||||
Fog,
|
||||
}
|
||||
|
||||
impl WeatherKind {
|
||||
pub fn description(&self) -> &'static str {
|
||||
match self {
|
||||
WeatherKind::Clear => "The sky is clear.",
|
||||
WeatherKind::Cloudy => "The sky is overcast with clouds.",
|
||||
WeatherKind::Rain => "It is raining.",
|
||||
WeatherKind::Storm => "A powerful storm is raging.",
|
||||
WeatherKind::Snow => "Soft snowflakes are falling from the sky.",
|
||||
WeatherKind::Fog => "A thick fog blankets the area.",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct WeatherState {
|
||||
pub kind: WeatherKind,
|
||||
pub remaining_ticks: u32,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlayerStats {
|
||||
pub max_hp: i32,
|
||||
@@ -35,6 +64,9 @@ pub struct Player {
|
||||
pub guilds: HashMap<String, i32>,
|
||||
pub cooldowns: HashMap<String, i32>,
|
||||
pub is_admin: bool,
|
||||
pub gold: i32,
|
||||
pub silver: i32,
|
||||
pub copper: i32,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
@@ -98,8 +130,8 @@ pub struct NpcInstance {
|
||||
|
||||
pub struct PlayerConnection {
|
||||
pub player: Player,
|
||||
pub channel: ChannelId,
|
||||
pub handle: Handle,
|
||||
pub channel: Option<ChannelId>,
|
||||
pub handle: Option<Handle>,
|
||||
pub combat: Option<CombatState>,
|
||||
}
|
||||
|
||||
@@ -139,6 +171,7 @@ pub struct GameState {
|
||||
pub npc_instances: HashMap<String, NpcInstance>,
|
||||
pub rng: XorShift64,
|
||||
pub tick_count: u64,
|
||||
pub weather: WeatherState,
|
||||
}
|
||||
|
||||
pub type SharedState = Arc<Mutex<GameState>>;
|
||||
@@ -223,6 +256,10 @@ impl GameState {
|
||||
npc_instances,
|
||||
rng,
|
||||
tick_count: 0,
|
||||
weather: WeatherState {
|
||||
kind: WeatherKind::Clear,
|
||||
remaining_ticks: 100,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,8 +314,8 @@ impl GameState {
|
||||
name: String,
|
||||
race_id: String,
|
||||
class_id: String,
|
||||
channel: ChannelId,
|
||||
handle: Handle,
|
||||
channel: Option<ChannelId>,
|
||||
handle: Option<Handle>,
|
||||
) {
|
||||
let room_id = self.world.spawn_room.clone();
|
||||
let race = self.world.races.iter().find(|r| r.id == race_id);
|
||||
@@ -344,6 +381,9 @@ impl GameState {
|
||||
guilds,
|
||||
cooldowns: HashMap::new(),
|
||||
is_admin: false,
|
||||
gold: 0,
|
||||
silver: 0,
|
||||
copper: 10, // Start with some copper
|
||||
},
|
||||
channel,
|
||||
handle,
|
||||
@@ -356,8 +396,8 @@ impl GameState {
|
||||
&mut self,
|
||||
id: usize,
|
||||
saved: SavedPlayer,
|
||||
channel: ChannelId,
|
||||
handle: Handle,
|
||||
channel: Option<ChannelId>,
|
||||
handle: Option<Handle>,
|
||||
) {
|
||||
let inventory: Vec<Object> =
|
||||
serde_json::from_str(&saved.inventory_json).unwrap_or_default();
|
||||
@@ -401,6 +441,9 @@ impl GameState {
|
||||
guilds,
|
||||
cooldowns: HashMap::new(),
|
||||
is_admin: saved.is_admin,
|
||||
gold: saved.gold,
|
||||
silver: saved.silver,
|
||||
copper: saved.copper,
|
||||
},
|
||||
channel,
|
||||
handle,
|
||||
@@ -435,6 +478,9 @@ impl GameState {
|
||||
endurance: p.stats.endurance,
|
||||
max_endurance: p.stats.max_endurance,
|
||||
is_admin: p.is_admin,
|
||||
gold: p.gold,
|
||||
silver: p.silver,
|
||||
copper: p.copper,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
167
src/jsonrpc.rs
Normal file
167
src/jsonrpc.rs
Normal file
@@ -0,0 +1,167 @@
|
||||
use std::collections::HashMap;
|
||||
use std::sync::Arc;
|
||||
use tokio::io::{AsyncBufReadExt, AsyncWriteExt, BufReader};
|
||||
use tokio::net::{TcpListener, TcpStream};
|
||||
use tokio::sync::Mutex;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use serde_json::json;
|
||||
|
||||
use crate::game::SharedState;
|
||||
use crate::commands;
|
||||
|
||||
#[derive(Deserialize)]
|
||||
struct JsonRpcRequest {
|
||||
_jsonrpc: String,
|
||||
method: String,
|
||||
params: Option<serde_json::Value>,
|
||||
id: Option<serde_json::Value>,
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
struct JsonRpcResponse {
|
||||
jsonrpc: String,
|
||||
result: Option<serde_json::Value>,
|
||||
error: Option<serde_json::Value>,
|
||||
id: Option<serde_json::Value>,
|
||||
}
|
||||
|
||||
pub async fn run_jsonrpc_server(state: SharedState, port: u16) {
|
||||
let listener = TcpListener::bind(("0.0.0.0", port)).await.unwrap();
|
||||
log::info!("JSON-RPC server listening on 0.0.0.0:{port}");
|
||||
|
||||
let sessions = Arc::new(Mutex::new(HashMap::<usize, String>::new()));
|
||||
|
||||
loop {
|
||||
let (stream, addr) = match listener.accept().await {
|
||||
Ok(s) => s,
|
||||
Err(e) => {
|
||||
log::error!("Failed to accept connection: {e}");
|
||||
continue;
|
||||
}
|
||||
};
|
||||
log::info!("New JSON-RPC connection from {addr:?}");
|
||||
|
||||
let state = state.clone();
|
||||
let sessions = sessions.clone();
|
||||
tokio::spawn(async move {
|
||||
handle_connection(stream, state, sessions).await;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_connection(
|
||||
mut stream: TcpStream,
|
||||
state: SharedState,
|
||||
sessions: Arc<Mutex<HashMap<usize, String>>>,
|
||||
) {
|
||||
let (reader, mut writer) = stream.split();
|
||||
let mut reader = BufReader::new(reader);
|
||||
let mut line = String::new();
|
||||
|
||||
// Map RPC session ID to player ID
|
||||
let mut current_player_id: Option<usize> = None;
|
||||
|
||||
loop {
|
||||
line.clear();
|
||||
match reader.read_line(&mut line).await {
|
||||
Ok(0) => break, // Connection closed
|
||||
Ok(_) => {
|
||||
let req: JsonRpcRequest = match serde_json::from_str(&line) {
|
||||
Ok(r) => r,
|
||||
Err(e) => {
|
||||
let resp = JsonRpcResponse {
|
||||
jsonrpc: "2.0".to_string(),
|
||||
result: None,
|
||||
error: Some(json!({"code": -32700, "message": format!("Parse error: {e}")})),
|
||||
id: None,
|
||||
};
|
||||
let _ = writer.write_all(format!("{}\n", serde_json::to_string(&resp).unwrap()).as_bytes()).await;
|
||||
continue;
|
||||
}
|
||||
};
|
||||
|
||||
let resp = handle_request(req, &state, &sessions, &mut current_player_id).await;
|
||||
let _ = writer.write_all(format!("{}\n", serde_json::to_string(&resp).unwrap()).as_bytes()).await;
|
||||
}
|
||||
Err(e) => {
|
||||
log::error!("Error reading from JSON-RPC stream: {e}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup session if needed
|
||||
if let Some(pid) = current_player_id {
|
||||
let mut st = state.lock().await;
|
||||
st.remove_player(pid);
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_request(
|
||||
req: JsonRpcRequest,
|
||||
state: &SharedState,
|
||||
_sessions: &Arc<Mutex<HashMap<usize, String>>>,
|
||||
current_player_id: &mut Option<usize>,
|
||||
) -> JsonRpcResponse {
|
||||
let method = req.method.as_str();
|
||||
let id = req.id.clone();
|
||||
|
||||
let result = match method {
|
||||
"login" => {
|
||||
let username = req.params.as_ref()
|
||||
.and_then(|p| p.get("username"))
|
||||
.and_then(|u| u.as_str())
|
||||
.unwrap_or("anonymous");
|
||||
|
||||
let mut st = state.lock().await;
|
||||
let player_id = rand::random::<usize>();
|
||||
|
||||
let saved = st.db.load_player(username);
|
||||
if let Some(saved) = saved {
|
||||
st.load_existing_player(player_id, saved, None, None);
|
||||
*current_player_id = Some(player_id);
|
||||
json!({"status": "success", "session_id": player_id})
|
||||
} else {
|
||||
json!({"status": "error", "message": "Player not found. Create character via SSH first."})
|
||||
}
|
||||
},
|
||||
"list_commands" => {
|
||||
json!(commands::get_command_list())
|
||||
},
|
||||
"execute" => {
|
||||
if let Some(pid) = *current_player_id {
|
||||
let command = req.params.as_ref()
|
||||
.and_then(|p| p.get("command"))
|
||||
.and_then(|c| c.as_str())
|
||||
.unwrap_or("");
|
||||
let args = req.params.as_ref()
|
||||
.and_then(|p| p.get("args"))
|
||||
.and_then(|a| a.as_str())
|
||||
.unwrap_or("");
|
||||
|
||||
let input = if args.is_empty() { command.to_string() } else { format!("{command} {args}") };
|
||||
let result = commands::execute(&input, pid, state).await;
|
||||
|
||||
json!({
|
||||
"output": strip_ansi(&result.output),
|
||||
"quit": result.quit
|
||||
})
|
||||
} else {
|
||||
json!({"error": "Not logged in"})
|
||||
}
|
||||
},
|
||||
_ => json!({"error": "Method not found"}),
|
||||
};
|
||||
|
||||
JsonRpcResponse {
|
||||
jsonrpc: "2.0".to_string(),
|
||||
result: Some(result),
|
||||
error: None,
|
||||
id,
|
||||
}
|
||||
}
|
||||
|
||||
fn strip_ansi(text: &str) -> String {
|
||||
let re = regex::Regex::new(r"\x1b\[[0-9;]*[a-zA-Z]").unwrap();
|
||||
re.replace_all(text, "").to_string()
|
||||
}
|
||||
@@ -8,3 +8,4 @@ pub mod game;
|
||||
pub mod ssh;
|
||||
pub mod tick;
|
||||
pub mod world;
|
||||
pub mod jsonrpc;
|
||||
|
||||
73
src/main.rs
73
src/main.rs
@@ -2,6 +2,8 @@ use std::path::PathBuf;
|
||||
use std::sync::Arc;
|
||||
use tokio::sync::Mutex;
|
||||
|
||||
use flexi_logger::writers::FileLogWriter;
|
||||
use flexi_logger::{Cleanup, Criterion, Duplicate, FileSpec, Logger, Naming, WriteMode};
|
||||
use russh::keys::ssh_key::rand_core::OsRng;
|
||||
use russh::server::Server as _;
|
||||
use tokio::net::TcpListener;
|
||||
@@ -18,11 +20,12 @@ const DEFAULT_DB_PATH: &str = "./mudserver.db";
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() {
|
||||
env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
|
||||
|
||||
let mut port = DEFAULT_PORT;
|
||||
let mut jsonrpc_port = 2223;
|
||||
let mut world_dir = PathBuf::from(DEFAULT_WORLD_DIR);
|
||||
let mut db_path = PathBuf::from(DEFAULT_DB_PATH);
|
||||
let mut log_dir = "logs".to_string();
|
||||
let mut log_level = "info".to_string();
|
||||
|
||||
let args: Vec<String> = std::env::args().collect();
|
||||
let mut i = 1;
|
||||
@@ -35,6 +38,13 @@ async fn main() {
|
||||
.and_then(|s| s.parse().ok())
|
||||
.expect("--port requires a number");
|
||||
}
|
||||
"--rpc-port" => {
|
||||
i += 1;
|
||||
jsonrpc_port = args
|
||||
.get(i)
|
||||
.and_then(|s| s.parse().ok())
|
||||
.expect("--rpc-port requires a number");
|
||||
}
|
||||
"--world" | "-w" => {
|
||||
i += 1;
|
||||
world_dir = PathBuf::from(args.get(i).expect("--world requires a path"));
|
||||
@@ -43,11 +53,22 @@ async fn main() {
|
||||
i += 1;
|
||||
db_path = PathBuf::from(args.get(i).expect("--db requires a path"));
|
||||
}
|
||||
"--log-dir" => {
|
||||
i += 1;
|
||||
log_dir = args.get(i).expect("--log-dir requires a path").to_string();
|
||||
}
|
||||
"--log-level" => {
|
||||
i += 1;
|
||||
log_level = args.get(i).expect("--log-level requires a level").to_string();
|
||||
}
|
||||
"--help" => {
|
||||
eprintln!("Usage: mudserver [OPTIONS]");
|
||||
eprintln!(" --port, -p Listen port (default: {DEFAULT_PORT})");
|
||||
eprintln!(" --world, -w World directory (default: {DEFAULT_WORLD_DIR})");
|
||||
eprintln!(" --db, -d Database path (default: {DEFAULT_DB_PATH})");
|
||||
eprintln!(" --port, -p SSH listen port (default: {DEFAULT_PORT})");
|
||||
eprintln!(" --rpc-port JSON-RPC listen port (default: 2223)");
|
||||
eprintln!(" --world, -w World directory (default: {DEFAULT_WORLD_DIR})");
|
||||
eprintln!(" --db, -d Database path (default: {DEFAULT_DB_PATH})");
|
||||
eprintln!(" --log-dir Directory for log files (default: logs)");
|
||||
eprintln!(" --log-level Logging level (default: info)");
|
||||
std::process::exit(0);
|
||||
}
|
||||
other => {
|
||||
@@ -58,6 +79,42 @@ async fn main() {
|
||||
i += 1;
|
||||
}
|
||||
|
||||
// Ensure log directory exists
|
||||
std::fs::create_dir_all(&log_dir).unwrap_or_else(|e| {
|
||||
eprintln!("Failed to create log directory: {e}");
|
||||
std::process::exit(1);
|
||||
});
|
||||
|
||||
// Initialize logger
|
||||
let combat_writer = FileLogWriter::builder(FileSpec::default().directory(&log_dir).basename("combat"))
|
||||
.rotate(
|
||||
Criterion::Size(10_000_000), // 10 MB
|
||||
Naming::Numbers,
|
||||
Cleanup::KeepLogFiles(7),
|
||||
)
|
||||
.append()
|
||||
.write_mode(WriteMode::Direct)
|
||||
.try_build()
|
||||
.unwrap();
|
||||
|
||||
Logger::try_with_str(&log_level)
|
||||
.unwrap()
|
||||
.log_to_file(FileSpec::default().directory(&log_dir).basename("mudserver"))
|
||||
.append()
|
||||
.duplicate_to_stderr(Duplicate::All)
|
||||
.rotate(
|
||||
Criterion::Size(10_000_000), // 10 MB
|
||||
Naming::Numbers,
|
||||
Cleanup::KeepLogFiles(7),
|
||||
)
|
||||
.write_mode(WriteMode::Direct)
|
||||
.add_writer("combat", Box::new(combat_writer))
|
||||
.start()
|
||||
.unwrap_or_else(|e| {
|
||||
eprintln!("Failed to initialize logger: {e}");
|
||||
std::process::exit(1);
|
||||
});
|
||||
|
||||
log::info!("Loading world from: {}", world_dir.display());
|
||||
let loaded_world = world::World::load(&world_dir).unwrap_or_else(|e| {
|
||||
eprintln!("Failed to load world: {e}");
|
||||
@@ -90,6 +147,12 @@ async fn main() {
|
||||
tick::run_tick_engine(tick_state).await;
|
||||
});
|
||||
|
||||
// Spawn JSON-RPC server
|
||||
let rpc_state = state.clone();
|
||||
tokio::spawn(async move {
|
||||
mudserver::jsonrpc::run_jsonrpc_server(rpc_state, jsonrpc_port).await;
|
||||
});
|
||||
|
||||
let mut server = ssh::MudServer::new(state);
|
||||
|
||||
let listener = TcpListener::bind(("0.0.0.0", port)).await.unwrap();
|
||||
|
||||
33
src/ssh.rs
33
src/ssh.rs
@@ -80,9 +80,11 @@ impl MudHandler {
|
||||
if let Some(saved) = saved {
|
||||
let handle = session.handle();
|
||||
let mut state = self.state.lock().await;
|
||||
state.load_existing_player(self.id, saved, channel, handle);
|
||||
state.load_existing_player(self.id, saved, Some(channel), Some(handle));
|
||||
drop(state);
|
||||
|
||||
log::info!("Player '{}' (id={}) logged in", self.username, self.id);
|
||||
|
||||
let msg = format!(
|
||||
"{}\r\n",
|
||||
ansi::system_msg("Welcome back! Your character has been restored.")
|
||||
@@ -127,7 +129,13 @@ impl MudHandler {
|
||||
let others: Vec<_> = state
|
||||
.players_in_room(&room_id, self.id)
|
||||
.iter()
|
||||
.map(|c| (c.channel, c.handle.clone()))
|
||||
.filter_map(|c| {
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
Some((ch, h.clone()))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
let room_view = render_entry_room(&state, &room_id, &player_name, self.id);
|
||||
@@ -165,13 +173,20 @@ impl MudHandler {
|
||||
.map(|c| c.name.clone())
|
||||
.unwrap_or_default();
|
||||
|
||||
log::info!(
|
||||
"New character created: {} (Race: {}, Class: {})",
|
||||
self.username,
|
||||
race_name,
|
||||
class_name
|
||||
);
|
||||
|
||||
state.create_new_player(
|
||||
self.id,
|
||||
self.username.clone(),
|
||||
race_id,
|
||||
class_id,
|
||||
channel,
|
||||
handle,
|
||||
Some(channel),
|
||||
Some(handle),
|
||||
);
|
||||
state.save_player_to_db(self.id);
|
||||
drop(state);
|
||||
@@ -203,7 +218,13 @@ impl MudHandler {
|
||||
let others: Vec<_> = state
|
||||
.players_in_room(&conn.player.room_id, self.id)
|
||||
.iter()
|
||||
.map(|c| (c.channel, c.handle.clone()))
|
||||
.filter_map(|c| {
|
||||
if let (Some(ch), Some(h)) = (c.channel, &c.handle) {
|
||||
Some((ch, h.clone()))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
drop(state);
|
||||
for (ch, h) in others {
|
||||
@@ -415,7 +436,7 @@ impl russh::server::Handler for MudHandler {
|
||||
}
|
||||
|
||||
let keep_going =
|
||||
commands::execute(&line, self.id, &self.state, session, channel)
|
||||
commands::execute_for_ssh(&line, self.id, &self.state, session, channel)
|
||||
.await?;
|
||||
if !keep_going {
|
||||
self.handle_disconnect().await;
|
||||
|
||||
86
src/tick.rs
86
src/tick.rs
@@ -26,6 +26,48 @@ pub async fn run_tick_engine(state: SharedState) {
|
||||
st.tick_count += 1;
|
||||
let tick = st.tick_count;
|
||||
|
||||
let mut weather_msg = None;
|
||||
st.weather.remaining_ticks = st.weather.remaining_ticks.saturating_sub(1);
|
||||
if st.weather.remaining_ticks == 0 {
|
||||
let old_kind = st.weather.kind;
|
||||
st.weather.kind = match st.rng.next_range(0, 5) {
|
||||
0 => crate::game::WeatherKind::Clear,
|
||||
1 => crate::game::WeatherKind::Cloudy,
|
||||
2 => crate::game::WeatherKind::Rain,
|
||||
3 => crate::game::WeatherKind::Storm,
|
||||
4 => crate::game::WeatherKind::Snow,
|
||||
5 => crate::game::WeatherKind::Fog,
|
||||
_ => crate::game::WeatherKind::Clear,
|
||||
};
|
||||
st.weather.remaining_ticks = st.rng.next_range(100, 400) as u32;
|
||||
|
||||
if old_kind != st.weather.kind {
|
||||
weather_msg = Some(format!(
|
||||
"\r\n {}\r\n",
|
||||
ansi::color(ansi::CYAN, st.weather.kind.description())
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
// Apply "wet" effect if raining/storming
|
||||
if st.weather.kind == crate::game::WeatherKind::Rain
|
||||
|| st.weather.kind == crate::game::WeatherKind::Storm
|
||||
{
|
||||
let wet_players: Vec<String> = st
|
||||
.players
|
||||
.values()
|
||||
.filter_map(|c| {
|
||||
st.world
|
||||
.get_room(&c.player.room_id)
|
||||
.filter(|r| r.outdoors)
|
||||
.map(|_| c.player.name.clone())
|
||||
})
|
||||
.collect();
|
||||
for name in wet_players {
|
||||
st.db.save_effect(&name, "wet", 10, 0);
|
||||
}
|
||||
}
|
||||
|
||||
st.check_respawns();
|
||||
|
||||
// --- NPC auto-aggro: hostile NPCs initiate combat with players in their room ---
|
||||
@@ -51,7 +93,7 @@ pub async fn run_tick_engine(state: SharedState) {
|
||||
continue;
|
||||
}
|
||||
let att = st.npc_attitude_toward(npc_id, &conn.player.name);
|
||||
if att.will_attack() {
|
||||
if att.is_hostile() {
|
||||
new_combats.push((*pid, npc_id.clone()));
|
||||
break;
|
||||
}
|
||||
@@ -60,6 +102,16 @@ pub async fn run_tick_engine(state: SharedState) {
|
||||
|
||||
let mut messages: HashMap<usize, String> = HashMap::new();
|
||||
|
||||
if let Some(msg) = weather_msg {
|
||||
for (&pid, conn) in st.players.iter() {
|
||||
if let Some(room) = st.world.get_room(&conn.player.room_id) {
|
||||
if room.outdoors {
|
||||
messages.entry(pid).or_default().push_str(&msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (pid, npc_id) in &new_combats {
|
||||
let npc_name = st
|
||||
.world
|
||||
@@ -183,6 +235,24 @@ pub async fn run_tick_engine(state: SharedState) {
|
||||
}
|
||||
}
|
||||
}
|
||||
"wet" => {
|
||||
let online_pid = st
|
||||
.players
|
||||
.iter()
|
||||
.find(|(_, c)| c.player.name == eff.player_name)
|
||||
.map(|(&id, _)| id);
|
||||
|
||||
if let Some(pid) = online_pid {
|
||||
if let Some(_conn) = st.players.get_mut(&pid) {
|
||||
if eff.remaining_ticks <= 0 {
|
||||
messages.entry(pid).or_default().push_str(&format!(
|
||||
"\r\n {} You dry off.\r\n",
|
||||
ansi::color(ansi::CYAN, "~~"),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
"regen" => {
|
||||
let heal = eff.magnitude;
|
||||
let online_pid = st
|
||||
@@ -291,11 +361,15 @@ pub async fn run_tick_engine(state: SharedState) {
|
||||
return None;
|
||||
}
|
||||
let conn = st.players.get(&pid)?;
|
||||
Some((
|
||||
conn.channel,
|
||||
conn.handle.clone(),
|
||||
format!("{}{}", msg, ansi::prompt()),
|
||||
))
|
||||
if let (Some(ch), Some(h)) = (conn.channel, &conn.handle) {
|
||||
Some((
|
||||
ch,
|
||||
h.clone(),
|
||||
format!("{}{}", msg, ansi::prompt()),
|
||||
))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
|
||||
50
src/world.rs
50
src/world.rs
@@ -77,12 +77,26 @@ pub struct RoomFile {
|
||||
pub description: String,
|
||||
#[serde(default)]
|
||||
pub exits: HashMap<String, String>,
|
||||
#[serde(default)]
|
||||
pub outdoors: bool,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[derive(Deserialize, Clone)]
|
||||
pub struct ShopFile {
|
||||
pub buys: Vec<String>, // List of item kinds or IDs the shop buys
|
||||
pub sells: Vec<String>, // List of item IDs the shop sells
|
||||
#[serde(default)]
|
||||
pub markup: f32, // Multiplier for sell price (default 1.0)
|
||||
#[serde(default)]
|
||||
pub markdown: f32, // Multiplier for buy price (default 0.5)
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Clone)]
|
||||
pub struct NpcDialogue {
|
||||
#[serde(default)]
|
||||
pub greeting: Option<String>,
|
||||
#[serde(default)]
|
||||
pub keywords: HashMap<String, String>, // keyword -> response
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
@@ -113,6 +127,14 @@ pub struct NpcFile {
|
||||
pub dialogue: Option<NpcDialogue>,
|
||||
#[serde(default)]
|
||||
pub combat: Option<NpcCombatFile>,
|
||||
#[serde(default)]
|
||||
pub shop: Option<ShopFile>,
|
||||
#[serde(default)]
|
||||
pub gold: i32,
|
||||
#[serde(default)]
|
||||
pub silver: i32,
|
||||
#[serde(default)]
|
||||
pub copper: i32,
|
||||
}
|
||||
|
||||
fn default_attitude() -> Attitude {
|
||||
@@ -143,6 +165,12 @@ pub struct ObjectFile {
|
||||
pub takeable: bool,
|
||||
#[serde(default)]
|
||||
pub stats: Option<ObjectStatsFile>,
|
||||
#[serde(default)]
|
||||
pub value_gold: i32,
|
||||
#[serde(default)]
|
||||
pub value_silver: i32,
|
||||
#[serde(default)]
|
||||
pub value_copper: i32,
|
||||
}
|
||||
|
||||
// --- Race TOML schema ---
|
||||
@@ -387,6 +415,7 @@ pub struct Room {
|
||||
pub exits: HashMap<String, String>,
|
||||
pub npcs: Vec<String>,
|
||||
pub objects: Vec<String>,
|
||||
pub outdoors: bool,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
@@ -409,7 +438,12 @@ pub struct Npc {
|
||||
pub fixed_class: Option<String>,
|
||||
pub respawn_secs: Option<u64>,
|
||||
pub greeting: Option<String>,
|
||||
pub keywords: HashMap<String, String>,
|
||||
pub combat: Option<NpcCombatStats>,
|
||||
pub shop: Option<ShopFile>,
|
||||
pub gold: i32,
|
||||
pub silver: i32,
|
||||
pub copper: i32,
|
||||
}
|
||||
|
||||
#[derive(Clone, Serialize, Deserialize)]
|
||||
@@ -429,6 +463,9 @@ pub struct Object {
|
||||
pub slot: Option<String>,
|
||||
pub takeable: bool,
|
||||
pub stats: ObjectStats,
|
||||
pub value_gold: i32,
|
||||
pub value_silver: i32,
|
||||
pub value_copper: i32,
|
||||
}
|
||||
|
||||
pub const DEFAULT_HUMANOID_SLOTS: &[&str] = &[
|
||||
@@ -631,20 +668,24 @@ impl World {
|
||||
|
||||
load_entities_from_dir(®ion_path.join("rooms"), ®ion_name, &mut |id, content| {
|
||||
let rf: RoomFile = toml::from_str(content).map_err(|e| format!("Bad room {id}: {e}"))?;
|
||||
rooms.insert(id.clone(), Room { id: id.clone(), region: region_name.clone(), name: rf.name, description: rf.description, exits: rf.exits, npcs: Vec::new(), objects: Vec::new() });
|
||||
rooms.insert(id.clone(), Room { id: id.clone(), region: region_name.clone(), name: rf.name, description: rf.description, exits: rf.exits, npcs: Vec::new(), objects: Vec::new(), outdoors: rf.outdoors });
|
||||
Ok(())
|
||||
})?;
|
||||
|
||||
load_entities_from_dir(®ion_path.join("npcs"), ®ion_name, &mut |id, content| {
|
||||
let nf: NpcFile = toml::from_str(content).map_err(|e| format!("Bad npc {id}: {e}"))?;
|
||||
let (greeting, keywords) = match nf.dialogue {
|
||||
Some(d) => (d.greeting, d.keywords),
|
||||
None => (None, HashMap::new()),
|
||||
};
|
||||
let combat = Some(nf.combat.map(|c| NpcCombatStats { max_hp: c.max_hp, attack: c.attack, defense: c.defense, xp_reward: c.xp_reward })
|
||||
.unwrap_or(NpcCombatStats { max_hp: 20, attack: 4, defense: 2, xp_reward: 5 }));
|
||||
let greeting = nf.dialogue.and_then(|d| d.greeting);
|
||||
npcs.insert(id.clone(), Npc {
|
||||
id: id.clone(), name: nf.name, description: nf.description, room: nf.room,
|
||||
base_attitude: nf.base_attitude, faction: nf.faction,
|
||||
fixed_race: nf.race, fixed_class: nf.class,
|
||||
respawn_secs: nf.respawn_secs, greeting, combat,
|
||||
respawn_secs: nf.respawn_secs, greeting, keywords, combat,
|
||||
shop: nf.shop, gold: nf.gold, silver: nf.silver, copper: nf.copper,
|
||||
});
|
||||
Ok(())
|
||||
})?;
|
||||
@@ -656,6 +697,7 @@ impl World {
|
||||
id: id.clone(), name: of.name, description: of.description, room: of.room,
|
||||
kind: of.kind, slot: of.slot, takeable: of.takeable,
|
||||
stats: ObjectStats { damage: stats.damage, armor: stats.armor, heal_amount: stats.heal_amount },
|
||||
value_gold: of.value_gold, value_silver: of.value_silver, value_copper: of.value_copper,
|
||||
});
|
||||
Ok(())
|
||||
})?;
|
||||
|
||||
@@ -2,4 +2,14 @@ name = "Breda"
|
||||
description = "Breda is haughty in bearing, with thin auburn hair and narrow blue eyes. She wears simple clothing and several small tools hang from her belt. Breda will purchase monster teeth for a silver coin each."
|
||||
room = "lawold:well_market_trade_stalls"
|
||||
race = "race:human"
|
||||
base_attitude = "aggressive"
|
||||
base_attitude = "neutral"
|
||||
|
||||
[dialogue]
|
||||
greeting = "What do you want? I'm busy. Unless you have some teeth to sell?"
|
||||
keywords = { teeth = "I buy monster teeth. One silver each. No questions asked.", tools = "My tools aren't for sale, but I have some spares if you have the coin." }
|
||||
|
||||
[shop]
|
||||
buys = ["junk", "teeth", "tool"]
|
||||
sells = ["town:small_hammer", "town:chisel"]
|
||||
markup = 1.2
|
||||
markdown = 0.5
|
||||
|
||||
@@ -4,3 +4,9 @@ room = "lawold:senate_hall"
|
||||
race = "race:human"
|
||||
class = "class:mage"
|
||||
base_attitude = "neutral"
|
||||
gold = 1
|
||||
silver = 5
|
||||
|
||||
[dialogue]
|
||||
greeting = "Welcome to the senate hall. Just stay out of my way."
|
||||
keywords = { sister = "She was my kin. My flesh and blood. And she left me for dead.", revenge = "One day, she will understand the depth of her betrayal." }
|
||||
|
||||
@@ -4,3 +4,8 @@ room = "lawold:central_bridge"
|
||||
race = "race:human"
|
||||
class = "class:warrior"
|
||||
base_attitude = "neutral"
|
||||
gold = 1
|
||||
|
||||
[dialogue]
|
||||
greeting = "Stay sharp. These lands are dangerous."
|
||||
keywords = { ogres = "They are a blight. A plague on this world.", destroy = "Every one of them must be wiped from existence." }
|
||||
|
||||
@@ -3,3 +3,8 @@ description = "Saege has auburn hair and blue eyes. He wears modest garments and
|
||||
room = "lawold:well_market_square"
|
||||
race = "race:human"
|
||||
base_attitude = "friendly"
|
||||
silver = 10
|
||||
|
||||
[dialogue]
|
||||
greeting = "Greetings, traveler. May the iron amulet protect you."
|
||||
keywords = { cult = "Cult? You must be misinformed. We are but humble followers.", god = "The dragon god of old is powerful beyond your reckoning." }
|
||||
|
||||
@@ -4,3 +4,9 @@ room = "lawold:palace_village_palace_gate"
|
||||
race = "race:human"
|
||||
class = "class:warden"
|
||||
base_attitude = "friendly"
|
||||
silver = 2
|
||||
copper = 5
|
||||
|
||||
[dialogue]
|
||||
greeting = "Greetings. I am Sunna, a warden of the palace gate."
|
||||
keywords = { prove = "I must prove that I am worthy of this post.", peers = "Many of my peers think I am too soft for this work." }
|
||||
|
||||
@@ -4,3 +4,8 @@ room = "lawold:artists_district_lane"
|
||||
race = "race:dwarf"
|
||||
class = "class:warrior"
|
||||
base_attitude = "friendly"
|
||||
silver = 3
|
||||
|
||||
[dialogue]
|
||||
greeting = "Greetings. I am Thosve."
|
||||
keywords = { amends = "We all carry burdens. Some heavier than others.", life = "It was a mistake. But it cost a life. A life I cannot give back." }
|
||||
|
||||
@@ -3,3 +3,14 @@ description = "Wisym is fair in appearance, with silver hair and sharp green eye
|
||||
room = "lawold:saints_market_plaza"
|
||||
race = "race:human"
|
||||
base_attitude = "neutral"
|
||||
silver = 20
|
||||
|
||||
[dialogue]
|
||||
greeting = "Welcome to my shop. I have the freshest bread in Lawold."
|
||||
keywords = { bread = "My bread is hearty and stays fresh for days. The guards love it." }
|
||||
|
||||
[shop]
|
||||
buys = ["food"]
|
||||
sells = ["town:healing_potion"]
|
||||
markup = 1.5
|
||||
markdown = 0.5
|
||||
|
||||
@@ -4,3 +4,8 @@ room = "lawold:senate_plaza"
|
||||
race = "race:human"
|
||||
class = "class:rogue"
|
||||
base_attitude = "friendly"
|
||||
silver = 5
|
||||
|
||||
[dialogue]
|
||||
greeting = "It is good to see the sun again."
|
||||
keywords = { imprisoned = "It felt like a long, dark dream.", century = "A hundred years have passed since I last saw this world." }
|
||||
|
||||
7
world/town/objects/chisel.toml
Normal file
7
world/town/objects/chisel.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
name = "Chisel"
|
||||
description = "A sharp steel chisel, used for fine woodwork or stone carving."
|
||||
kind = "tool"
|
||||
takeable = true
|
||||
value_gold = 0
|
||||
value_silver = 3
|
||||
value_copper = 50
|
||||
7
world/town/objects/small_hammer.toml
Normal file
7
world/town/objects/small_hammer.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
name = "Small Hammer"
|
||||
description = "A sturdy iron hammer with a wooden handle, suitable for small repairs or light construction."
|
||||
kind = "tool"
|
||||
takeable = true
|
||||
value_gold = 0
|
||||
value_silver = 5
|
||||
value_copper = 0
|
||||
@@ -3,6 +3,7 @@ description = """\
|
||||
Towering iron-reinforced wooden gates mark the southern edge of town. \
|
||||
Guards in dented armor lean on their spears, watching the dusty road \
|
||||
that stretches into the wilderness beyond."""
|
||||
outdoors = true
|
||||
|
||||
[exits]
|
||||
north = "town:dark_alley"
|
||||
|
||||
@@ -3,6 +3,7 @@ description = """\
|
||||
Colorful stalls line both sides of a narrow street. Merchants hawk their \
|
||||
wares — bolts of cloth, exotic spices, gleaming trinkets. The air is thick \
|
||||
with competing smells and the chatter of commerce."""
|
||||
outdoors = true
|
||||
|
||||
[exits]
|
||||
west = "town:town_square"
|
||||
|
||||
@@ -3,6 +3,7 @@ description = """\
|
||||
You stand in the heart of Thornwall. A worn stone fountain sits at the \
|
||||
center, water trickling quietly. Cobblestone paths branch in every \
|
||||
direction. The sounds of merchants and travelers fill the air."""
|
||||
outdoors = true
|
||||
|
||||
[exits]
|
||||
north = "town:tavern"
|
||||
|
||||
@@ -4,6 +4,7 @@ The well-maintained cobblestone of Thornwall yields to a winding dirt \
|
||||
path that disappears into the dense, dark eaves of the forest. The air \
|
||||
is cooler here, smelling of damp earth and pine needles. The city \
|
||||
gates loom to the north."""
|
||||
outdoors = true
|
||||
|
||||
[exits]
|
||||
north = "town:gate"
|
||||
|
||||
Reference in New Issue
Block a user