Rust-based MUD server accepting SSH connections on port 2222.
Players connect with any SSH client, get dropped into a
data-driven world loaded from TOML files at startup.
Binary systems: SSH handling (russh), command parser, game state,
multiplayer broadcast, ANSI terminal rendering.
Data layer: world/ directory with regions, rooms, NPCs, and objects
defined as individual TOML files — no recompile needed to modify.
Commands: look, movement (n/s/e/w/u/d), say, who, help, quit.
Made-with: Cursor