Initial commit: SSH MUD server with data-driven world

Rust-based MUD server accepting SSH connections on port 2222.
Players connect with any SSH client, get dropped into a
data-driven world loaded from TOML files at startup.

Binary systems: SSH handling (russh), command parser, game state,
multiplayer broadcast, ANSI terminal rendering.

Data layer: world/ directory with regions, rooms, NPCs, and objects
defined as individual TOML files — no recompile needed to modify.

Commands: look, movement (n/s/e/w/u/d), say, who, help, quit.
Made-with: Cursor
This commit is contained in:
AI Agent
2026-03-14 13:24:34 -06:00
commit c82f57a720
23 changed files with 3477 additions and 0 deletions

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name = "Market Row"
description = """\
Colorful stalls line both sides of a narrow street. Merchants hawk their \
wares — bolts of cloth, exotic spices, gleaming trinkets. The air is thick \
with competing smells and the chatter of commerce."""
[exits]
west = "town:town_square"
east = "town:forge"