Update world data with dialogue, currency, and shop inventories
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@@ -3,3 +3,14 @@ description = "Wisym is fair in appearance, with silver hair and sharp green eye
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room = "lawold:saints_market_plaza"
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race = "race:human"
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base_attitude = "neutral"
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silver = 20
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[dialogue]
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greeting = "Welcome to my shop. I have the freshest bread in Lawold."
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keywords = { bread = "My bread is hearty and stays fresh for days. The guards love it." }
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[shop]
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buys = ["food"]
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sells = ["town:healing_potion"]
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markup = 1.5
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markdown = 0.5
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