Update world data with dialogue, currency, and shop inventories
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@@ -4,3 +4,9 @@ room = "lawold:palace_village_palace_gate"
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race = "race:human"
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class = "class:warden"
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base_attitude = "friendly"
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silver = 2
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copper = 5
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[dialogue]
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greeting = "Greetings. I am Sunna, a warden of the palace gate."
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keywords = { prove = "I must prove that I am worthy of this post.", peers = "Many of my peers think I am too soft for this work." }
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